Unique sci-fi shooter with robotic enemies and some cussing.
Common Sense Media
20 March 2010
Summary: Parents need to know that Dark Void is a sci-fi shooter, yes; but it's not as graphic as many other third-person action games because the enemy is a robotic alien race and their "blood" is blue. But still, players use all kinds of military weapons to ward them off. The game is also deeply rooted in science fiction as the protagonist ends up in an alternate world and gets a jetpack from Tesla the inventor. Mild language includes the words "hell," damn" and "bastard.
Excerpt: Dark Void is a new game from developer Airtight Games, trying to bring something new to the; “take cover, shoot bad guys over chest-high walls” games that have cropped up in recent years. They do this, by adding some fun flying sections to the game, and a verticle cover system. It’s quite an interesting concept, but is it done well enough to be a good new franchise? There are a few sides of Dark Void. There’s the Ground, Verticle Cover and flight combat.
Excerpt: Annoncé par Capcom comme un titre majeur et original, Dark Void s'est par la suite présenté au public par le biais de vidéo qui ont, petit à petit, refroidit l'enthousiasme distillé par son éditeur. Alain n'a même jamais été vraiment tendre avec ce titre au travers de ses actualités.
Conclusion: Dark Void Gets a 6/10 Game ratings: Capcom disappoints all of its fans and even worse they pushed aside lost plantet 2 and dead rising 2 for this? Now i question the other Capcom games that are coming out sadly... Comment on how i did because this is my first review and i aim to improve..thanks to readers....and if you play this game then please tell me your opinion of it...thanks.
Conclusion: Hm, looks like ex Valve talent Kim Swift ( of Portal fame ) arrived a little too late to save what has apparently become a sinking ship.
Pros: Looks okay and I guess the story is okay, even has a few cool gameplay ideas;
Cons: It flops in just about every department and it tries too hard to be something it's not, completely failing to deliver the best of both old-fashioned air-based shooters and traditional 3rd person action games, weird camera issues, awkward flying mechanics.
Conclusion: Dark Void suffers from poor execution that prevents its interesting blend of unique gameplay styles from ever forming anything cohesive enough to be considered an enjoyable experience. It’s truly the first big flop of 2010.
Excerpt: Operating on the premise that all other action-shooters have been cheating you with only one plane of action, the utterly generic Dark Void has heavily hyped its sole dab of originality: a vertical-cover system that has you rocketing from the underside of one platform to another above it, while using an absurd amount of upper-body strength to reach up and blast at wall-climbing robots above.
Conclusion: In the end, Dark Void's final product didn't live up to the potential that it had going for it. It was a great concept with some cool moments, but those moments were far and few between the unfinished control scheme and other flaws that plagued the title. I hope the title does well though as this reviewer would love to see a sequel that gave a little more substance and felt a little more finished.