Can see why people are die hard fans but fell a little short for me...
Geoblime "Geoblime", Amazon
27 August 2013
Summary: Won't make this long winded. I'll just talk about the short falls for me. It's everything the positive reviews state. Hard, engrossing, fresh, enjoyable, frustrating, etc. Nice change from the RPGs we've been fed for years (20+ years for me as a hard core gamer of all types). Now the down falls. If they were going for an ultra realistic (as much as fantasy can be) game, they nailed it to a fault. You're thrown into a game with absolutely no direction.
Summary: I really do love some parts of this game and the storyline of your character. After hearing the good reviews I thought I should try this game that will torment you on death after death but if you put enough effort than you are a god. After playing for four hours, my character is yet not strong enough to get out of the first area (not the intro). If I go too far out, a boss (with little warning) will kill me in one or two blows.
Summary: I'm still in the process of beating this game but after 45 hours of gameplay I feel I am equipped enough to write a decent review. If you have read any review besides mine I'm sure your well aware of the difficulty of this game, so I'll try to offer some fresh insight to the games experience and why its not as great as everyone claims. This game had tons of features that are a complete mystery to beginners unless you look them up online.
Summary: I got this for the 360 after my BF3 buddy started playing it religiously. I got… maybe 10 hours through the game, which took me about 50 hours to do, and I had all I could take. The game itself is simple and straight forward. I prefer a bit more complexity, but every so often simple is refreshing.
Summary: Before you buy this game let me tell you the most important part of this game, your going to die a lot. DO NOT go into this game thinking its just a run of the mill rpg/hack n' slash that you can put on easy and run around killing hundreds of baddies at one time. There is no "easy" mode to this game. Truth be told, don't be surprised if you die continuously on the tutorial for a while. Every single enemy on this game can and probably will kill you at least once.
Summary: This game is by far probably the harderst game I have ever played. The storyline is pretty cool, the graphics nice and the sound is decent. The only problem is that you die over and over again. Now dont get me wrong the game is fun, up until youve had enough. If you die you respawn at a campfire, but have to fight you way through all the enemies you had already beaten again which makes it frustrating.
Summary: This game is a blast, but I found it a waste because of their version of coop. Yes it can be fun and entertaining the way they have it set up, but they should have given players the option of playing a FULL coop mode with people of your choice. Instead, they fail to add a feature that would have made this one of my favorite games if it had been included. Very dissappointing.
Summary: Having played Demon Souls, the predecessor to this, Dark Souls, I had an idea of what to expect, still I bought this game, and I am not sure why. This game makes me want to punch a puppy. "Challenging" suggests some sort of skill requirement or building. It's more an exercise in patience and over caution. As addictive as banging your head against a wall - it feels good the first few times, and eventually you forgot how much it hurt and give it another go.
Summary: When i got bored of easy games like Skyrim and got bored of playing FPS i was looking for a challenge.So i had my eye on this game for about a month and saved enough money for it. When i first got into the game and created my Wanderer i killed the first boss easy but then i got taken to that Land of the Gods. Once i got their difficulty went up darasticly it didnt even get me prepared for that kind of difficulty.