Summary: The gameplay is not hard at all. The only challenge I found was trying to control my character. When you push a button to swing your sword it seems like it is delayed and you will find yourself swinging it more times than you pushed the button. The movemeant is slow and not natural, and the rolling feature with the wrestling move is out of place in a game like this. I have played harder games that were well made.
Summary: So lets define insanity shall we? Doing the same thing over and over again, expecting different if not better results, well that is the core emphasis of Dark Souls, from the 20+ hours I mistakenly decided to invest into. Now granted I only paid a mere 20$, only because I deliberately waited, based on those mixed biased feedback from others prior to my own discovery, hense my 4 rating.
Hardest game ever, may cause hair loss and anger issues...
5 April 2012
Summary: This game looks promising and I'm still willing to give it a chance but HOLY CRAP is it HARD!!! The way the game is designed is great, graphics are amazing, some quirky things with the equip screen (I put a sword in his right hand but it doesn't equip unless I use the second slot? weird) There are two major problems with this game. 1)The most basic of enemies like a freaken Skeleton can annihilate u in just a couple hits.
Summary: The idea behind this game is a good one. The combat is good once you learn the controls, the graphics are impressive, and the enemies are cool and varied. However, this game lost me with its extreme difficulty spikes. For example, you'll be fighting small groups of undead that are pretty easy to kill. Then all of a sudden, a 15 foot tall demon wielding a huge hammer comes out of nowhere and with one hit can knock you into an abyss to your death.
Summary: When I first read the reviews of this I was quite sure as a gamer schooled in the MegaDrive era, that this would be as folks seem to say it is, tough, but in an old school way. But the real issue arises some hours in, when you realise it's not hard, it's just poorly made. Hear me out on this one; yes there are no real checkpoints, yes you can't save when you like, yes it's 'old rpg' levelling style.
Summary: My friend recommended this to me because I liked Skyrim. He said give it a chance and keep with it, so I did, but as so many have said before, constantly having to replay the same bits over and over because you die doesn't make for a good game, or longevity. The makers forgot that it was a game, and to me, they forgot to include the fun factor.