Summary: If you want a game to have fun with then this is NOT that game. Plenty of other folks have mentioned the punishment for dying. And you WILL die over and over and over and over again. I don't mind dying but I do mind being punished to the point of not being able to play for dying. Don't waste your money.
Summary: Waste of money. Looks and plays like something from PS2. I thought this was supposed to be a good looking game? I couldn't get into the games atmosphere because it looks so bad. Returning. The fact that this and Skyrim share a gaming platform should make the developers of this game ashamed of themselves. I give this a solid 2/10 lol.
Summary: Great game, I absolutely love Dark Souls and Dark Souls 2, but what I got wasn't the Black Armor Edition. I just got the normal version that included the game disc and container (not even the manual that usually comes). So in short I feel pretty ripped off, though I could understand if this review does not apply to other customers who presumably got what they paid for.
Summary: There is a difference between a game being challenging and a game being punishing/unforgiving. The only way to learn how to play is to die many, many times, and your progress actually goes BACKWARDS each time you die. You have to put in extra time just to break even and proceed. Oh yeah, if you happen to wander the wrong direction you can suddenly end up fighting a boss that is way beyond your level. I have no idea why this game got the ratings it did.
All the pain of Dark Souls with none of the reward
19 March 2014
Summary: I pre-ordered my copy from Gamestop because I got it for $30 with a trade it deal, which is good because I would be really sick if I had paid 60 for it. I liked the original Dark Souls a lot. I hate Dark Souls 2. The original Dark Souls most people will agree that when you died it was almost always your own fault which made it great for gamers who loved a challenging game. Sure sometimes you would die and call B.S. but those were very few and far between.
Summary: I assume that they are out of black armor editions, because that is what I ordered (albeit, after the game was released) and I received a standard edition. Would have appreciated some notice that I would not be sent the exact item that I ordered.
Summary: the sound effects are terrible...PS1 style even. the graphics are subpar at best. controls are clunky and difficult. the gameplay is among the toughest i have ever played. your character WILL die repeatedly. this game is hard. if you enjoy a challenge and do not anger easilly then this is for you. if you play videogames to have a good time...this is NOT for you.
Summary: Dark Souls II is so lacking in every department it doesn't bother testing you enough to ask you that question,but I bet you thought it would when you first started to read my exquisite slice of heaven that is "Dark Souls II" the review..........To END all reviews.the game encourages you to switch off your console and destry all existing evidence that would let anyone know you ever had anything to do with the Dark Souls II video game,and trust me you'll want to destroy...
Targeting system is terrible, have to skip through talking just to level a character, no way to compare equipment before buying
Chris C., Amazon
16 March 2014
Summary: I will start with the most frustrating part of this game and nitpick from there. While playing, my character will battle groups of enemies. Often the camera will decide to start spinning itself into an awkward view. As you attempt to correct this view, since the same button for moving the camera is the switch target button, my character will spin completely around and target archers, trolls, random npcs in the distance instead of the enemies hitting me in the face at...
Devs went a crappy directions which can ruin gameplay very quickly.
14 March 2014
Summary: Dark souls is hard. That's the point. But in Dark Souls 1, the game always killed you and seemed to invite you to try again and again. Dark Souls 2 just punishes you for dying and basically says, "Well you should have done it right the first time." When you die, you lose points off of your maximum health pool. That's right, every time you fail at a hard boss, the game punishes you by making it harder.