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Dark-souls-ii.34205215
8.9 out of 10

DARK SOULS II

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Reviews and Problems with DARK SOULS II

Showing 1-10 of 14
Overall 8
8.0

Dark Souls II

Auracore MediaWorks
2 May 2014
  • Summary: Once more into the dark my friends!
  • Pros: A few great boss fights; engaging level design; wide variety of enemies; really interesting lore to be found.
  • Cons: Non-linear progression seems to hurt enemy balancing; a number of incredibly bland boss fights; multiplayer changes mostly hurt the game.
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Overall 8
8.0

Dark Souls II

EL33TONLINE
24 March 2014
  • Excerpt: Dark Souls II is the third entry in From Software’s influential ‘Souls’ series that combines traditional action RPG elements with innovative multiplayer features. This is the first game in the franchise that isn’t directed by Hidetaka Miyazaki, although he did perform the role of supervisor on the project.
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Overall 8
8.0

Dark Souls 2

oxmonline.com
10 March 2014
  • Excerpt: We flail wildly at the action button as our character reaches out to the fog gate, a barrier separating one area from another. Behind us, the platoon of 15-foot-tall knights we just ran past clanks after us. As their halberds fall, we step through the gate, unscathed. Our sigh of relief is cut short, however, as we emerge from the fog to find ourselves face to face with a boss.
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Overall 8
8.0

Dark Souls 2: Crown of the Sunken King Review

GamingTrend
29 July 2014
  • Summary: The Crown of the Sunken King is a very promising start to a challenging trilogy. The added puzzles, tougher bosses, and unique environments make this DLC a must-have for any Dark Souls fans and a welcome addition to a game that already offers so many unique challenges. While there weren’t as many new items as I would have liked, and some of the added difficulty seemed like cheap shots, these issues don’t hold Crown of the Sunken King back from being one of the most...
  • Pros: New and challenging areas, Great boss fights, Now featuring puzzles!
  • Cons: Added difficulty sometimes feels cheap, The new puzzling element is pretty simple
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Overall 8
8.3

Dark Souls II

Console Monster
4 April 2014
  • Summary: I’ll pose a challenge: here’s a brick wall. Now try and breach it using only your worthless little skull. On the other side of the wall you will find a pound coin and a fleeting moment of jubilation, followed by another brick wall. Rinse and repeat. Eventually you’ll get rich, but you’ll have a sore head.
  • Pros: Incredibly tense and atmopsheric, Invitingly mysterious, Good value; plenty of game time on offer.
  • Cons: Graphically disappointing, Controls are unwieldy and your hero unresponsive, Lacks clarity, demanding a lot from the player
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Overall 8
8.4

Dark Souls II (Xbox 360) Review – Prepare for Rage Inducing Difficulty, All Over Again

canadianonlinegamers.com
22 March 2014
  • Excerpt: When Dark Souls landed on my doorstep some two and half years ago, initially I wasn’t crazy about it. I distinctly recall those first few hours into Dark Souls and how it tested my every last nerve. I never played Demon Souls, so I had no clue what Dark Souls was all about. At the time I was accustomed to mainstream games who spoon feed us along the way. This was not Dark Souls.
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Overall 9
8.5

Dark Souls II - The Crown of the Old Iron King

MeriStation
31 August 2014
  • Summary: La búsqueda de la segunda corona de las tres que componen la oferta DLC de Dark Souls II nos ha gustado por varias razones, entre ellas su propuesta en sí de centrar toda la acción en una Torre a la que accedemos por su punta, pero que después nos obligará a descender estancia tras estancia, torreón tras torreón, hasta alcanzar la parte más baja en una simbólica manera de hacernos sentir que realmente estamos bajando al Infierno, algo a lo que los interiores y sus zonas...
  • Pros: La idea en sí de ir haciendo que descendamos de piso en piso, cada vez más cerca del Infierno, Las vistas del fondo y elementos del entorno en los escenarios exteriores, con una escala visual enorme, y cruzar entre torreones por las pesadas cadenas, Introducir otra vez puzles para poder avanzar y darle variedad al esquema jugable, y los combates más exigentes contra NPCs y Jefes Finales
  • Cons: Ciertos momentos de caos visual, sobre todo en escenarios angostos y con varios enemigos golpeándonos a la vez
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Overall 8
7.8
Gameplay 9
8.5
Graphics 7
7.0
Sound 8
8.0
Control 8
7.5

Dark Souls II (PC)

SplashGames
10 July 2014
  • Conclusion: Dark Souls II ist definitiv eine gelungene Fortsetzung. Fans des ersten Teils finden all das wieder, was sie geliebt haben: Einen knackigen Schwierigkeitsgrad, eine düster-atmosphärische Spielwelt und rollenspieltypische Wertetabellen zum Ausknobeln der Ausrüstung und Fertigkeiten. Die Multiplayer-Features klingen vielversprechend und DLCs befinden sich auch schon in Arbeit.
  • Pros: Knackiger Schwierigkeitsgrad, Düstere, entvölkerte, weitläufige Welt, Verschiedene Gegner an teilweise überraschenden Stellen, Gute Steuerung fürs Gamepad
  • Cons: Knackiger Schwierigkeitsgrad, Optik wirkt nicht 100 % up to Date, Inventar und Char-Statistiken könnten fürs Auge aufbereitet werden, Für PC-Spieler sind Funktionen wie die Tooltips mehr als ungewöhnlich zu erreichen (ohne Gamepad)
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Overall 8
8.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 8
8.0
Lifespan 8
8.0
Funfactor 9
9.0

Dark Souls II

xboxfrance.com
25 April 2014
  • Conclusion: Le nouveau porte-étendard du challenge « à l’ancienne » ne déçoit pas. Dark Souls II se pose comme un héritier digne, respectueux des traditions, parfois radical mais jamais injuste (ou presque). C’est sans trop de mal que le jeu de From Software satisfera les joueurs qui ont connu et apprécié Dark Souls premier du nom.
  • Pros: Du challenge comme on l’aime, La direction artistique, Plus accessible, pas moins intéressant
  • Cons: Le bestiaire en retrait, Les combats de boss très inégaux, Moins surprenant que son ainé
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Overall 8
8.3

Dark Souls II

BGamer
20 April 2014
  • Summary: Da FromSoftware chega-nos o terceiro título da série Souls, mais preocupado em aperfeiçoar a fórmula vencedora de 2009 do que em reinventá-la. Nem por isso deixa de ser uma viagem aterradora e gratificante em simultâneo.
  • Pros: Mecânicas afinadas - Melhorar os elementos existentes é uma das grandes vantagens que advém da ausência de evolução no esquema de controlos e das mecânicas. O que não está mal não precisa de concerto e, sem inovação aparente ao longo de três títulos, a equipa da FromSoftware focou a sua atenção em afinar os pilares já estabelecidos em vez de expandir o leque de truques e artimanhas de que os amaldiçoados são capazes. É um bem que surge de um aspeto menos feliz: a esta...
  • Cons: Pouca originalidade - Há que esclarecer que Dark Souls II continua a vincar a sua originalidade no mercado. Porém, quando os três títulos da série da FromSoftware ( Demon Souls , Dark Souls e Dark Souls II )são postos lado a lado e a comparação é feita, são mínimas as diferenças estruturais. É uma fórmula vencedora, verdade, mas não é imune ao desgaste causado pela repetição. De igual forma, os bosses em Dark Souls II são até à data os mais desinspirados. Felizmente, ...
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