Conclusion: For newcomers Dark Souls II: Scholar of the First Sin is a superb package, with the wonderful DLC thrown in and the visuals at the best they have ever been. However, it's also tough going thanks to the remixed enemy placements and new random encounters.
Summary: Take a look at the live streams, Let's Plays, and other online phenomena still surrounding Dark Souls -- released two-and-a-half years ago -- and it's easy to see that, despite its length and nearly inestimable depth, From Software's Demon's Souls sequel left fans wanting more.
Summary: " Crown of the Sunken King " made me excited for the rest of the DLC trilogy set to launch over the next couple of months. It's well thought out design and interesting enemies more than make up for a couple of rough spots that tested my patience, and I came away wholly satisfied about buying my way...
Summary: Pity we reviewers who had to struggle through Dark Souls II alone. While the game offers a substantial challenge regardless, there's no denying Dark Souls II's multiplayer modes can shift the scales in your favor.
Conclusion: Given Dark Souls II dropped both the original's light/dark dichotomy and its interconnected world structure, it allowed itself to be far more varied in locations, and now ranges from Gothic castles sinking into the lava, to underground pirates' dens, to thick, overgrown forts.
Excerpt: As a longtime follower of From Software's work in the gothic-survival-adventure genre that one might say King's Field and the Souls games fall into, it's always been an irritation that Dark Souls garnered so much praise and attention (it became an industry-wide descriptor!
Pros: Conquering the Gargoyles on my own after countless defeats.
Cons: Accidentally killing an NPC after 50 hours of trying to not kill NPCs.
Summary: It all started with Demon Souls, a formidable and unforgiving beast, on the Playstation 3. Unfortunately it was a game I had very little exposure too but generated a lot of interest around the hardcore gaming water cooler.
Excerpt: Six years after Demon's Souls and three years after Dark Souls , From Software has finally returned with Dark Souls II . This third game in the series promised that players would die again and again in a land larger than Dark Souls ' Lordran, while being more accessible to newcomers and offering...
Pros: The tiny details, like how my character slouches when tired and out of breath after a harrowing fight
Cons: Trying for the umpteenth time to lead an NPC to a boss fight, only to watch her charge off and kill a monster halfway across the zone.