Reviews and Problems with Dark Messiah of Might and Magic: Elements
Showing 1-10 of 15
Slightly dated but fun
Midway 47, Amazon
8 May 2014
Summary: I just recently purchased and started playing this game. I assume that it's because of when it came out that people have spotted comparisons and, mostly, contrasts between it and Oblivion. Nowadays, no one would probably put the 2 together at all, other than the magic and swords and first-person perspective. The gameplay and appearance remind me more of Dishonored, minus a lot of the cool stuff like upgrades and dual-wield.
Summary: The game is linear, however. Very linear. There are sometimes multiples ways to attack a problem, but this is the exception rather than the rule. Still, this game's structure provides a tight, action-focused gaming experience with just a smattering of lite (& I do mean LITE) role playing elements.
Summary: This game is a lot of fun, but its frustrating that certain classes can only use certain items. Don't listen to the haters. Play the game, and decide for yourself whether it was worth the price to pay for it.
Summary: I decided to purchase Dark Messiah not just after seeing the video preview on Amazon, but after watching a PC walkthrough of the game posted on youtube. The game footage looked awesome, and challenging. The person who was playing switched from a sword, to daggers, to a bow. It looked like so much fun. So imagine my disappointment when I got the game home for 360 and was rudely awakened to having to choose only ONE weapon of choice.
Even With the Slightly Different Format, It Still IS a Roleplaying Game
Timothy Beaulieu "the One", Amazon
25 June 2008
Summary: As I've mentioned in some of my other reviews, I am heavily into roleplaying games of any type, however they are presented. I was attracted to this game by its Might and Magic title. I've played the PS1 and PS2 games under this aegis and, while they weren't as fun for me as other games back in the day, I saw no cause to avoid this game simply because it bore the same name.
Summary: Way back in 2002, developer Arkane Studios unleashed a little game called "Arx Fatalis," inspired by classic titles such as "Ultima Underworld," upon an unsuspecting public. The end result - pure greatness. A true, bona fide, and highly overlooked classic in the roleplaying genre. In 2006, Arkane released its second game, "Dark Messiah of Might & Magic," for the PC.
Summary: This game got fairly poor reviews but I decided to give it a shot. I was looking for something to occupy my time after Bioshock. The game has some really nice graphics and fun gameplay. It's no Bioshock but I didn't think it was nearly as "poor" as the reviews. It's not a great RPG but I am having fun with it and think it's worth playing. Is some of the voice acting cheesy? Yes, but it's not bothersome and seems to fit the genre well.
At the price it is now, it's worth picking up if you're an RPG fan, particularly an Oblivion fan
30 January 2010
Excerpt: Dark Messiah: Elements of Might and Magic got a bad rap when it first came out for being a bad port of the PC game (which to be fair, it is) but never really got appreciated for what it was. It also got heavily compared to Oblivion because they are both First Person perspective games, both traditional High Fantasy, both have quite stereotypical medieval architecture, so for the purpsoes of this review I will continue that trend.