Summary: I was hoping when I bought this, for a game similar to Oblivion. This was nothing like it. There's not even a currency system since you aren't ever getting opportunities to go into cities and buy things. Basically, everything you get are things you pick up as you follow the linear storyline. Not that linear is horrible, but what's frustrating about how linear this game is, is the fact that it gives you very few clues where you need to be going.
Dark Messiah of Might and Magic (Xbox 360): Action oriented RPG-lite
30 April 2010
Summary: Dark Messiah of Might and Magic: Elements is an interesting little RPG on the Xbox 360. I say interesting because I took a punt after finding it with bargain bin £5 price tag, and after a recommendation from a friend. I wasn't really sure what to expect, but for a fiver, how could I go wrong? As it turns out, I didn't go wrong, but it still didn't turn out to be what I expected. Your usual RPG is anywhere from 20-100 hours long.
Pros: Fun despite its faults, great boss fights, variety of classes and ways to play