Reviews and Problems with Dark Messiah of Might and Magic: Elements
Showing 1-10 of 16
Stripped of its identity
Sigmund Freud, Amazon
9 July 2012
Summary: Dark messiah elements is a pc port that's on the 360. This doesn't sound reassuring and it will disappoint those who were expecting a ES:oblivion PC treatment equivalent coming to the xbox. Instead what you have here is a linear action adventure. It plays no different then a FPS with levels minus the guns. The roleplaying elements have been stripped down to nothing more then predetermined classes you choose at the start of the game.
Summary: I was hoping when I bought this, for a game similar to Oblivion. This was nothing like it. There's not even a currency system since you aren't ever getting opportunities to go into cities and buy things. Basically, everything you get are things you pick up as you follow the linear storyline. Not that linear is horrible, but what's frustrating about how linear this game is, is the fact that it gives you very few clues where you need to be going.
Summary: Just pretend you're playing Oblivion, but just the main quest. I only went through as the wizard, but I got the idea. I never got a stealth kill, I never sniped a dude with an arrow, and I never took on five guys in hand to hand combat, but by the time I was done with the game... I was done. If any of those things that I missed out on sound cool to you, Pick your warrior accordingly. Otherwise be the wiz. He's soft at first, but about an hour in, his magic rocks.
Summary: Dark Messiah of Might and Magic Elements is surprisingly rigid, particularly in the level design. It was advertised as sort of a sandbox game where you explore dungeons and set off traps and shoot ice spells at the floor to make enemies slide off ledges. Yeah that's all there, but the game is absolutely nothing but encapsulated rooms/hallways where it is obvious over and over that you can crush the entire room of enemies by setting off an obviously placed trap.
Not a bad game, but Oblivion set the bar pretty high...
Dennis Grube "Dax Jendo", Amazon
26 July 2008
Summary: When it comes to console RPGs, Oblivion was in a league of it's own. And while Dark Messiah is not a bad game, I found myself comparing certain aspects to the infamous Elder Scrolls game again and again. It may just be personal preference, but I enjoy customization and a free-roaming world. The extremely straightforward nature of Dark Messiah and lack of options was not what lessened the experience for me. Several factors lowered my rating of the game: 1.
Summary: I just got finished with this game today with all the endings (which all are mediocre by the way). This isn't the worst RPG game out there but it certainly isn't the best either. The dialogue most of the time is cheesy and there's no real character development. After I best the game I felt pretty disapointed because it should've been more to it. This game is worth playing if you want to kill a little time and if you find it cheap ($20 or less).
Summary: game is not innovative and the controls are simple off a bit not way of maximize the item found on the game but for collection only whick suck's and the bug's on the game.for example you can not continuo your quest until the level can not be complete for xanple destroy all enemies on the boat on chapter 4 whick I did .but for some reason a enemy floting on the water deaht crying for help .whick stoping me for continuo and the worse part the game is been save .by...
Summary: Well I guess I'm the one to go ahead and "Bite the Bullet." I Bought this game and after a few hours of playing it, its not what I was expecting, but not entirely without merrit. First let me say, this game is unflinchingly linear compared to Oblivion and other games of the like, Its more akin to playing "Thief Deadly Shadows.
Dark Messiah of Might and Magic (Xbox 360): Action oriented RPG-lite
30 April 2010
Summary: Dark Messiah of Might and Magic: Elements is an interesting little RPG on the Xbox 360. I say interesting because I took a punt after finding it with bargain bin £5 price tag, and after a recommendation from a friend. I wasn't really sure what to expect, but for a fiver, how could I go wrong? As it turns out, I didn't go wrong, but it still didn't turn out to be what I expected. Your usual RPG is anywhere from 20-100 hours long.
Pros: Fun despite its faults, great boss fights, variety of classes and ways to play