Reviews and Problems with Dark Messiah of Might and Magic: Elements
Showing 1-6 of 6
Could not even finish 20% of the game
Richard C. Jensen, Amazon
19 January 2014
Summary: I have already bought the PC collection edition so maybe that will be better on the PC. I'll first tell you overall how I felt the game was before I got stuck. It's a bit cheesy. Not Japanese anime RPG cheesy, but "Oh, I get a staff, yippee!" cheesy. The melee system is pretty bad. Other reviewers bash Oblivion for having repetitive combat? Yes, that's repetitive but this is really bad. Block attack, bash and kick them.
Summary: Well first things first this is the same game as for the pc, but they donw graded so much its terrible, you cant kck people down stair cases, and that was the best part of the game, kicking people down stair cases lol
Nimandir "Count only the good days...for mortals, they are too few.", Amazon
23 March 2008
Summary: Got this because someone told me it was similar to Oblivion. One thing I'll say right away is that it's not open like Oblivion is. The gameplay is linear and more similar to a dungeon crawler than a more open game like Oblivion. The combat, sword-play, in this game is where this game shines. Move forward and pull the trigger and you'll do a powerful jab. Move back and pull the trigger and you'll do a defensive jab at your enemy.
Excerpt: Dark Messiah of Might and Magic: Elements Developer: Arkane Stuios Publisher: Ubisoft Rated 15 I was a fan of oblivion and was told that this game was very much like it but it had a better combat system, and after seeing my friend playing it on his pc a while ago I decided to rent it on the Xbox 360.
Pros: Fun while it lasts, Makes a change from all the shooters out at the moment
Cons: Technically Buggy, Bad Combat . Barely any RPG Elements .