Excerpt: Dark Messiah of Might and Magic proved to be a solid first-person action game on its release towards the end of 2006. The Source Engine powered brawler swapped guns and soldiers for swords and demons. The result was something a little different but ultimately not quite the game it could have been.
Excerpt: Did you know the Might and Magic franchise is over 20 years old? My introduction to the series came back in the late 80s, when a friend of mine bought me Might and Magic II for the PC. I played that game to death, though I don’t believe I ever finished it. The role-playing series would carry on for seven more installments, nine in total, not to mention several spin-offs, before 3DO closed its doors.
Conclusion: When I boosted this game we had a ton of trouble even finding people to boost this game with and had even more trouble with the servers. The servers will randomly kick people out and are very laggy at times. I hate when review's don't have the information I am looking for. So if you feel that I am missing information on my review, please let me know and I will update it.
Excerpt: Dark Messiah: Might and Magic Elements is a spin-off of the musty, dusty computer role-playing series that began in 1986. While the modern version still features a fantasy setting viewed from a first-person perspective, Dark Messiah is closer to a shooter in design. Arrows and spells replace bullets, while the butte end of a gun gives way to swords, staves, and daggers.
Excerpt: A port of the PC game, "Dark Messiah: Might and Magic - Elements" is an average first-person action/RPG (although it's mainly an action game), focusing on Sareth, the apprentice of Phenrig, who is sent out to retrieve the Skull of Shadows. As the game opens, the player has to choose between different classes: Warrior, Archer, Mage, and Assassin. Each class has different skills and, over time - after completing missions and other tasks - the player can open up new skills.
Dark Messiah of Might and Magic: Elements (Xbox 360)
17 March 2008
Excerpt: As a fantasy action/adventure game with a first-person perspective, Dark Messiah of Might and Magic: Elements is just begging to be compared to The Elder Scrolls IV: Oblivion . But as anyone who plays it will quickly realize, Elements actually has more in common with such action RPGs as Untold Legends than Bethesda?s epic fantasy adventure. Developed by France?
Conclusion: All of which paints a pretty dismal picture. When the combat mechanism comes together and everything works as it should, Dark Messiah shows some real promise, which is perhaps the most annoying thing here. Unfortunately such occurrences are few and definitely far between, and the rest of the game seems so under-developed that it makes it almost impossible to recommend.