Excerpt: Dark Messiah of Might and Magic proved to be a solid first-person action game on its release towards the end of 2006. The Source Engine powered brawler swapped guns and soldiers for swords and demons. The result was something a little different but ultimately not quite the game it could have been.
Excerpt: It’s admirable when games go out of their way to break the mould. So many of them are shoveled out each week, grasping for dollars in an all-out advertising war. How many WWII shooters have their been in the past decade? More than the number of countries involved in that conflict, I’m sure. Dark Messiah was originally released on the PC in 2006, and was a decidedly unusual first-person shooter.
Excerpt: A port of the PC game, "Dark Messiah: Might and Magic - Elements" is an average first-person action/RPG (although it's mainly an action game), focusing on Sareth, the apprentice of Phenrig, who is sent out to retrieve the Skull of Shadows. As the game opens, the player has to choose between different classes: Warrior, Archer, Mage, and Assassin. Each class has different skills and, over time - after completing missions and other tasks - the player can open up new skills.
Dark Messiah of Might and Magic: Elements (Xbox 360)
17 March 2008
Excerpt: As a fantasy action/adventure game with a first-person perspective, Dark Messiah of Might and Magic: Elements is just begging to be compared to The Elder Scrolls IV: Oblivion . But as anyone who plays it will quickly realize, Elements actually has more in common with such action RPGs as Untold Legends than Bethesda?s epic fantasy adventure. Developed by France?
Excerpt: Dark Messiah of Might and Magic Elements review Game Over Online - http://www.game-over.com Did you know the Might and Magic franchise is over 20 years old? My introduction to the series came back in the late 80s, when a friend of mine bought me Might and Magic II for the PC. I played that game to death, though I don’t believe I ever finished it.
Conclusion: All of which paints a pretty dismal picture. When the combat mechanism comes together and everything works as it should, Dark Messiah shows some real promise, which is perhaps the most annoying thing here. Unfortunately such occurrences are few and definitely far between, and the rest of the game seems so under-developed that it makes it almost impossible to recommend.