Excerpt: Dark Messiah of Might and Magic proved to be a solid first-person action game on its release towards the end of 2006. The Source Engine powered brawler swapped guns and soldiers for swords and demons. The result was something a little different but ultimately not quite the game it could have been.
Excerpt: Did you know the Might and Magic franchise is over 20 years old? My introduction to the series came back in the late 80s, when a friend of mine bought me Might and Magic II for the PC. I played that game to death, though I don’t believe I ever finished it.
Excerpt: Dark Messiah: Might and Magic Elements is a spin-off of the musty, dusty computer role-playing series that began in 1986. While the modern version still features a fantasy setting viewed from a first-person perspective, Dark Messiah is closer to a shooter in design.
Excerpt: A port of the PC game, "Dark Messiah: Might and Magic - Elements" is an average first-person action/RPG (although it's mainly an action game), focusing on Sareth, the apprentice of Phenrig, who is sent out to retrieve the Skull of Shadows.
Dark Messiah of Might and Magic: Elements (Xbox 360)
17 March 2008
Excerpt: As a fantasy action/adventure game with a first-person perspective, Dark Messiah of Might and Magic: Elements is just begging to be compared to The Elder Scrolls IV: Oblivion . But as anyone who plays it will quickly realize, Elements actually has more in common with such action RPGs as Untold...
Conclusion: All of which paints a pretty dismal picture. When the combat mechanism comes together and everything works as it should, Dark Messiah shows some real promise, which is perhaps the most annoying thing here.
Conclusion: The multiplayer seems to work well enough and we hope for some tasty downloadable content to coax us back in later in 2008. However, it’s a tough market out there right now for average fantasy fayre and as a single player game, Dark Messiah of Might and Magic: Elements just doesn’t quite have the...