Conclusion: So while it’s hard to fault the efficiency of Visceral’s final product – all carping aside, the controversial license has at least been handled with a certain care given that this is a videogame and not an academic study – Dante’s Inferno is too familiar, too regressive and too content to do the necessary minimum to recommend wholeheartedly.
Excerpt: Claiming that the game Dante’s Inferno was inspired by The Divine Comedy is like claiming that the hot dog was inspired by filet mignon. The only tangible element that the game and Dante’s poem have in common is that they both involve visits to hell. Dante, the game’s main character, is a bland-faced Crusader who appears to be on a quest to find a Dirk The Daring look-alike contest.
Summary: While Dante slices through the belly of an undead beast with his razor-sharp scythe, traverses a crumbling bridge with a quick-time event, and overthrows the ruler of a damned land with vicious determination, a burst of familiarity might flash through your mind. From the gothic art style and the vengeance-fueled story to the stationary camera clearly displaying the blood-splattering combat, Dante's Inferno is a wholesale imitation of the superb God of War series.
Pros: Combat is bloody good fun, Some of the creature designs are gloriously vile
Cons: Final one-third of the game is lousy, Puzzles are either way too easy or just lame, Uneven difficulty too often relies on cheap deaths
Excerpt: As if this needed more marketing Not to sound like you’re reading The News Of The World here, but the world truly is a horrid place to be in right now. Full of stubbed toes, parent-in-laws and homeless who will only ever unite to pull off a no holds barred heist at Lidl, it’s easy to forget that after our fragile lives are over there could be so much worse just waiting around the corner.
Pros: Fatastic art design, Well written story that intrigues players about Dante’s past,
Cons: Incredibly short with little replay value, Gaining experience is exceptionally grindworthy, Linearity makes the game nothing new or particularly special
Conclusion: Because of the surreal nature I found it hard to get into the game. It was intriguing in parts but lost a bit of momentum along the journey. The good bits shine through but so do its flaws. If you are an avid God of War fan you may like this or you may not...
Pros: Its a frenzied combative game that has great set peices and well designed quick time events, some involving big controllable beasts
Cons: Really weird game and possibly too weird for many. It's a very close resemblance to God of War and suffers a bit from the comparison.
Conclusion: Without these issues, Dante's Inferno would just about cut it as an entertaining game. With them, it's just mostly Okay. If you've never played a God of War this is a respectable facsimile, albeit one that can't match the magnificent scale and imagination of its inspiration. The problem is that with Bayonetta and Darksiders just behind us and God of War III on its way, there's not much reason to settle for a second-rate replica.
Pros: Plenty of T&A, if you like that sort of thing, great graphics, solid combat system
Cons: Can be repetitive, might be a little too purile for some tastes
Excerpt: Après avoir fait bonne impression sur consoles HD malgré de grosses carences, Dante's Inferno débarque sur PSP. Si dans l'absolu, on se retrouve face à la même aventure, cette version doit composer avec les limitations de la console. Normal me direz-vous sauf qu'on y perd à tous les niveaux. Explications.
Excerpt: Dans la grande tradition des contenus téléchargeables faméliques vendus à un prix ne défiant aucune concurrence, Dante's Inferno : Forêt Sombre se pose comme une nouvelle pièce maitresse. Prologue à l'aventure sortie en février dernier, ce DLC revient sur un personnage important de l'histoire...
Excerpt: EA Redwood Shores, som numera heter Visceral Games, gjorde något oväntat ett av de bästa spelen under 2008. Dead Space slog ner som en blixt från klar himmel och återupplivade skräckspelsgenren. Under 2010 går de längs en mer utstakad stig. Dante’s Inferno tar oss med på en resa genom helvetets nio cirklar, och fortare än du hinner säga Kratos så märker du var spelhuset har hämtat sin inspiration.