Conclusion: I want to love this game for trying to be different, but in the end it falls short because of cheap computer A.I. and the lack of randomness, which is a bi no-no in my book. Overall, this would have been far more enjoyable were the developers more interested in accounting for some potential errors on the computer’s part.
Conclusion: Culdcept Saga is a deep and well put together game. I was surprised how well it got me hooked for the first several days, but I personally became uninterested as the challenge, complexity, and length of the stages grew. It's a game that I could see revisiting to continue my journey someday, but it wasn't engaging or satisfying enough for me to put in the amount of time it began to require.
Excerpt: If the Monopoly man played Magic the Gathering, his board game might have made been more like Culdcept Saga. Omiya Soft released Culdcept on the PlayStation 2 a few years ago, and Culdcept Saga is essentially a revision of that. While the final product is genuinely entertaining with practice and patience, Culdcept Saga is certainly difficult to pick up and learn.
Conclusion: Overall, Culdcept is an extremely fun game. However, the luck factor can make it frustrating at times; the terrible story, graphics and voice-overs are sort of hard to deal with; the achievements are plain insane; and worst of all, it is very addictive. As much bad as I found while playing to beget this review, it was always a sense of “gotta finish this round” and then “let me just arrange my deck for next time” and then “ok, one more round”.