Reviews and Problems with Crash Bandicoot Mind Over Mutant
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Crash: Mind Over Mutant
12 May 2010
Excerpt: My first thought when the latest Crash Bandicoot game, Mind Over Mutant, arrived on my desk was “Oh no, another mascot platformer”. So have to admit I did not have high expectations for it given that I am slightly tainted by these types of games. It is a good thing I kept my expectations to a minimum too as Mind over Mutant has a few too many issues for my liking. That being said it does have many enjoyable aspects and young Crash fans may just enjoy his latest outing.
Excerpt: The back of Mind Over Mutant's box is misleading. It lists two-player co-op, monster control, and Crash's signature fighting style as the game's standout features. These elements are certainly present, but they take a back seat to the real feature set: unpredictable framerates, extensive backtracking, and the guarantee of one death caused by faulty camera positioning for every platforming segment. These inexcusable qualities corrupt the entire experience.
Excerpt: If I was to start tossing out words, certain images or characters would leap into your brain. For instance, if someone spoke the word Nintendo, chances are that you would think of Mario, that iconic plumber known by practically everyone. Similarly, other consoles and developers have their own iconic characters such as Sonic representing Sega and Master Chief from Halo as an identifier for Microsoft's XBox system.
Excerpt: I can remember when Crash Bandicoot was a guy in a suit pushing Sony's fledgling PlayStation console and trying to give the new videogame player a face as recognizable as that of Sonic or Mario. I'm not sure if it really worked all that well or not, but that was then and this is now, a time when Crash can go into hiding for years and reemerge on consoles other than Sony's latest PlayStation iteration.
Summary: Despite all its flaws, I had genuine fun with
Crash Bandicoot: Mind Over Mutant
. I dealt with the annoying camera, backtracked as much as I could stand, and still ended up smiling throughout it all. I passed up the usual
Call of Duty 4
night marathon session with my friends in favor of making progress in this game, and had a blast. Granted, it isn't the best platformer out there, but it's a welcome update for Crash and his friends.
Pros: Hilarious one-liners and audio really make the game., Achievements galore for junkies., Interesting new mechanics that allow Crash to control creatures are fun and easy to control., The game is genuinely fun!
Cons: Graphics are only subpar., No camera control., Some may get annoyed with the game's repetitive nature and backtracking system.
Conclusion: So, here is the bottom line on Crash Mind Over Mutant. If you are not frustrated by a game that will make you stop and figure out what to do next multiple times, then try this game out. This title is also good for fans of the Crash Bandicoot character, but most who play this game will find the camera problems frustrating and unfortunate. The game is deeper than you would think requiring some strategy to the combat.
Conclusion: and discovered that I had completed an optional mission. Although the adventures themselves are fun, there never seems to be a real point behind Crash’s actions and after a few hours of wandering, the main game can get tiring. While a lot of other reviewers have found the co-op play dull, I found it good to have company throughout the adventure.
Excerpt: Crash: Mind over Mutant is (probably) the eleventy-hundred and fourth (Well… fifteenth) installment in the Crash Bandicoot series, and the latest game staring the games hero known as “Crash” to reach the market. The game is currently available for pretty much every console (including the DS and PSP) apart from the PS3 and was many people’s (myself included) first love for the ‘ole Playstation One. On with the review!