Summary: Crackdown in a phrase is a flash in a pan. The open world city is a great touch, the orbs are challenging, and the story is okay, but thats about it. You play as 'the agent' and you can go anywhere, do anything, and take out the three gangs in any order you choose. However once its done, its done.
Summary: It's getting harder and harder to forgive the little things, but here we go again. Crackdown is a great game that gets bogged down way to much in sub-par controls and unimaginative progression. It's a great idea - you're a cop in a city full of crime, only you're awesome!
Summary: At first, I was simply loving this game... I figured that after a bit I would get into the "Meat" and it would just get better and better... Not true... After six hours of gameplay I realized that there isn't much to do...
Summary: The Good -------- Jumping across buildings, throwing cars, and using explosives is very fun. Lots of stuff to kill, provides a good challenge Co-op play lets you have fun with others. The Bad -------- Driving is weak and pointless. Game music sucks.
Summary: PROS: - Graphics are impressive and unique to fit the game perfectly - Leveling up your character and watching his abilities increase was the best thing going for this game. - Very chaotic fun.
Summary: Fun, but sometimes frustrating. Leaping through the city and tossing large objects at the badguys is great fun, but be prepared to die repeatedly on certain missions, especially when you start a new area of the city.
Summary: Crackdown is sort of like GTA in that you run around a large city fighting gangsters, stealing cars, generally causing mayhem, and dying with minimal consequences. Except instead of being an up-and-coming criminal, you're a genetically modified and cybernetically enhanced super-cop tasked with...
Conclusion: The game is finally here and it has the potential to be a huge winner for Xbox Live and card fans... as soon as a few bugs are patched. While the graphics are simple, the gameplay is simple and easy to pick up.