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Crackdown.18073536
7.4 out of 10

Crackdown

Crackdown is the new Xbox 360 game that pushes players to the li Read more

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Reviews and Problems with Crackdown

Showing 1-10 of 151
Overall 8
8.0

Crackdown

GamesRadar
24 June 2012
  • Pros: Sandbox on steroids, Evolution of a superhero, Hijinks with a friend
  • Cons: Repetitive missions and enemies, Not enough structure or story, Playing alone
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Overall 8
8.0

Crackdown

talkxbox
24 September 2010
  • Excerpt: If I were to poll 100 gamers why they bought Crackdown in February, I am positive over 80% of them would acknowledge the Halo 3 beta factored into the
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Overall 8
8.2
Gameplay 9
8.5
Graphics 9
8.9
Sound 8
7.5
Lifespan 9
9.1

Tiger Woods PGA Tour 08 Review

IGN Entertainment
11 March 2010
  • Conclusion: By far the biggest complaint I have is with the tedium that comes out of the Skills Training. The events seem to be set up to be the same until you hit your next “level” (such as Pro or Master). The lack of shot randomization not only makes running through the drills an almost interminable pursuit, but it also doesn’t help players (as in the ones holding the controller, not their onscreen characters) improve their skills, as should be the case.
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Overall 6
6.2
Gameplay 7
7.0
Graphics 7
6.5
Sound 5
4.9
Lifespan 5
5.3

Texas Hold 'em Review

IGN Entertainment
11 March 2010
  • Conclusion: As with many Xbox Live Arcade games, not a lot of work was put into the backing sounds and music. It will take you about ten seconds before you’ll open up the Options menu to pull down the repetitive music. Then again, you don’t come to a bargain poker game for the soundtrack. The Bottom Line If you got in on the free download of Texas Hold ’Em Poker , there’s no doubt you got more than your money’s worth.
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Overall 9
9.0

Poker Smash Review

IGN Entertainment
11 March 2010
  • Conclusion: In another twist to the usual puzzle formula, the game regularly adds bonus challenges in the form of specific hands that the player can try to match within a set time limit. There’s no penalty for failing these challenges, but every time you score a match, you land a nice little stash of chips and points. To help beat the house odds, the devs made sure to give players a couple of aces to stash up their sleeves.
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30 Reviews in 30 Days, Day 19 – Crackdown

Everyday Gamers
21 August 2009
  • Summary: Nothing could have been further from the truth. Crackdown flew under the radar for many gamers, but those of us who decided to give it a try found a game that was so much more than anyone expected. Crackdown gets a 5 out of 5.
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Crackdown

playmagazine
8 May 2009
  • Conclusion: Crackdown opens up through incoming intelligence as you make your way about the massive cityscapes, each controlled by various criminal networks, as you sculpt your agent to your specific preferences. The order and manner in which you get the job done is completely up to you. Nothing is blocked off as the game gets underway; rather, the agency informs you of your odds for success (or failure) as you approach each target.
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Overall 8
8.2

Crackdown

Strategy Informer
3 January 2008
  • Conclusion: Crackdown overall won’t be delivering a deep story, but it does deliver unbound and unique fun in this crazy futuristic Pacific City. Leaping about, blowing or tossing stuff down the street, up a building, threw bad guys …crime fighting has never been so much fun. Real Time Worlds has done a marvellous job with spreading justice, yes there are some problems and areas that could be better but this is one ride you won’t be soon forgetting.
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Texas Hold 'Em Review

VideoGamer.com
28 December 2007
  • Excerpt: Back in January, Microsoft announced that due to corporate sponsorship, Texas Hold 'Em would be free. The community cemented its collective rear in their seats, hotly anticipating the arrival of what was sure to be a hugely popular game. August arrived, and still nothing had been heard on the game's release. When it finally appeared on a release list, gone was the corporate sponsorship and down went the number of players interested.
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Crackdown Review

VideoGamer.com
28 December 2007
  • Excerpt: Crackdown must rank pretty high on the list of games that looked doomed to fail but actually turned out pretty damn well. When it made its public debut the barrage of screenshots that were verging on hideous didn't do it any favours and early buzz was practically nonexistent. Fast forward to early 2007 and the free-roaming action game suddenly seemed like one of the most promising titles for Q1 2007.
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