Summary: Crackdown, or Riot Act as it is called in Japan, mixes GTA-style “sandbox” gameplay with special abilities you’d usually only find in a Marvel superhero to create a game that actually stands out among the increasing number of GTA wannabes. It looks gorgeous, plays amazing well, and is one of the most addictive and satisfying games around. Crackdown is highly recommended. The story in Crackdown is really very simple.
Conclusion: By far the biggest complaint I have is with the tedium that comes out of the Skills Training. The events seem to be set up to be the same until you hit your next “level” (such as Pro or Master). The lack of shot randomization not only makes running through the drills an almost interminable pursuit, but it also doesn’t help players (as in the ones holding the controller, not their onscreen characters) improve their skills, as should be the case.
Conclusion: As with many Xbox Live Arcade games, not a lot of work was put into the backing sounds and music. It will take you about ten seconds before you’ll open up the Options menu to pull down the repetitive music. Then again, you don’t come to a bargain poker game for the soundtrack. The Bottom Line If you got in on the free download of Texas Hold ’Em Poker , there’s no doubt you got more than your money’s worth.
Conclusion: In another twist to the usual puzzle formula, the game regularly adds bonus challenges in the form of specific hands that the player can try to match within a set time limit. There’s no penalty for failing these challenges, but every time you score a match, you land a nice little stash of chips and points. To help beat the house odds, the devs made sure to give players a couple of aces to stash up their sleeves.
Excerpt: You almost have to feel sorry for Realtime Worlds. The studio created what it thought was a great game when it made Crackdown . On top of that, it had to think getting the Halo 3 beta as part of it meant there was going to be a huge group of gamers out there who would play it. The problem is many gamers played the beta and then sold the game, never even looking twice at the main content of the disk .
Conclusion: Crackdown opens up through incoming intelligence as you make your way about the massive cityscapes, each controlled by various criminal networks, as you sculpt your agent to your specific preferences. The order and manner in which you get the job done is completely up to you. Nothing is blocked off as the game gets underway; rather, the agency informs you of your odds for success (or failure) as you approach each target.
Conclusion: All elements are loaded on the fly as you approach an area. It works incredibly well, making the game non-stop action and difficult to put down. The game play is completely over the top but is varied enough for it not to get dull. Great mindless fun!
Conclusion: Crackdown overall won’t be delivering a deep story, but it does deliver unbound and unique fun in this crazy futuristic Pacific City. Leaping about, blowing or tossing stuff down the street, up a building, threw bad guys …crime fighting has never been so much fun. Real Time Worlds has done a marvellous job with spreading justice, yes there are some problems and areas that could be better but this is one ride you won’t be soon forgetting.