Excerpt: Conflict: Denied Ops, with its explosive – almost dumb – action, and clichéd characterization makes the game almost Hollywood esque in its approach, which may be rather upsetting to those who previously enjoyed the series for its slower paced tactical action. As far as narrative goes, its typical nonsense for the genre and obviously just there as a reason for all this killing and exploding (both of heads and barrels).
Excerpt: Anyone who loves action or shooter games should instantly recognize the “Conflict” series of videogames. Conflict: Denied Ops, published by Eidos Interactive, is the fifth and latest game in the series. The military based “Conflict” games have been around for awhile now and the this newest installment should be something that fans of the series see evolving, however this is not the case.
Excerpt: You can never be sure with Eidos. The publisher releases some genuinely brilliant games (the previous two Tomb Raider titles, Chili Con Carnage, Just Cause, Rogue Trooper to name just a few), but also some very dodgy titles (Commandos: Strike Force, Kane & Lynch, Infernal, Reservoir Dogs, Angel of Darkness...). Sadly, in the case of Pivotal Games' Conflict: Denied Ops it's all too obvious which category it's going to fall into moments into the first level.
Summary: Conflict: Denied Ops puts players in control of two of these merciless operatives, each of them highly specialized in both weapons and military tactics. With gameplay focused on accessible two-man tactics, utilize simple commands and switch seamlessly between team mates to lay down covering fire, explore diverging paths, create distractions and pin the enemy under fire.
Excerpt: It seems that the flavour of the year are "buddy" shooters such as Army of Two and Kane & Lynch, and now the PC port of Conflict: Denied Ops on XBox 360 which once again allows the gamer to join an "AI" friend in order to shoot their way to victory. Although Army of Men was an extremely clever premise, Conflict: Denied Ops is more your traditional shooter which still allows you order your "buddy" around in order to perform basic commands.
Conclusion: If that weren’t enough of a tip off that Conflict: Denied Ops is as straightforward a shooter as there ever was, the ammo is unlimited, which is a good thing because the selection of weapons is extremely limited – you can’t even pick-up weapons from enemies. The only item that needs to be replenish are your grenades, which can be I actually don’t have a problem with either of those things, and I’ll even give the graphics a pass (for the most part), but what’s really...
Excerpt: When it comes to FPS’s, there’s something particularly fun and exhilarating about teaming up with a friend or competent bot and blasting away at the enemy together. And with two characters that have such different roles; Graves; a sniper, and Lang, the stereotypical close up combat/heavy weapons guy, Denied Ops’ prospects for good teamwork and making use of each character’s specific skill sets could be great…