Summary: Red Alert is back, and its over-the-top style delivers a great RTS experience.
Pros: Three interesting, well balanced factions, each with their own campaign; can play through the entire story co-operatively; sharp visuals and a surprisingly good soundtrack; delightfully cheesy full motion videos featuring big Hollywood stars; engaging multiplayer.
Cons: Some minor pathfinding issues; cheesy style might not be appreciated by all.
Excerpt: By Brad Russell What would it take to get you to play an old fashion real time strategy game? If you base it off of the StarCraft model you would want easy handling of the interface, units that go beyond rock-paper-scissor fighting, and a fun variety of factions. Now what if you toss in oodles of babes, crisp graphics, the absence of climbing tech trees, crazy units, and a story based on time travel and Albert Einstein? You get something close to C&C: Red Alert 3.
Conclusion: It's an RTS, so some people may dislike it. But, as an RTS, it's the best console game around today. It's almost perfect in every way. If you like RTS. buy it. Period. If you're new to the genre, this game is the best introduction you can get. And if you don't like RTS', buy this anyway and you might find yourself changing your mind. 10/10.
Conclusion: Red Alert 3 is a joy for fans and newcomers alike. With enough references to keep C&C stalwarts happy and a gentle learning curve to ease newbies into Red Alert 3’s barmy world of pseudo military techno-babble, wanton destruction and grade-A ham; the game manages to comfortably cover all bases. In short, Red Alert 3 makes for an exceptionally appealing RTS package.
Excerpt: Over the top movie sequences, ridiculous weapons, terrible rock music and an insane, time bending story; Red Alert is back and this time it’s turning Japanese. The story picks up with the Soviets facing defeat at the hands of the commie-bashing allies, only to use time travel to erase the man most responsible for the West’s victories.