Excerpt: The smiley face, once a great bastion of all things 90’s and dodgy techno trance has finally found itself a new home that we can all be proud of…. Comic Jumper. The appropriately named Captain Smiley, his pointy (and remarkably sarcastic) sidekick, Star and the usual long suffering personal assistant, Gerda are the good guys in the newest game to come from the crazy minds of those guys at Twisted Pixel Games and if it is anything like their previous effort, the awesome...
Excerpt: Each stage is preceded by banter between Captain Smiley, Star (the character on his chest) and assorted other guests that include a wad of paper masquerading as a hero and a tattooed concubine who wears lovely fur garments. The dialog in this game is genuinely funny most of the time, and voiced to perfection. A few of the jokes do seem the slightest bit forced, but even the worst of the humor is so bad it's good.
Conclusion: It’s horrible to say, horrible to trash something that’s been lovingly put together by a dedicated group of developers, but Comic Jumper: Adventures Of Captain Smiley is, sadly, a case of style over substance. Or maybe I’m just missing the point – I used to think the same thing about comic books when I was a nipper and I’m sure there are people out there who would stand on my throat and jump up and down on it for uttering such blasphemy.
Conclusion: This game is excellent for anyone, but it is infinitely better if you are a comic book fan. Every aspect of the source material is lovingly mocked in both obvious and subtle ways. There is a letters page in the silver age comic, drawing attention to the nerdy two pages at the end of every issue that allowed the comics of old to be delivered at the magazine postal rate.
Excerpt: I bloody loved 'Splosion Man. The combination of tongue-in-cheek humour and a unique twist on the platform genre made it one of the must-buy XBLA games of 2009. With that success, developer Twisted Pixel's follow-up, Comic Jumper, had a lot to live up to, and it seems the pressure was just too great.
Excerpt: So does anyone want to clue me in as to when download-only console games became more than just expensive filler? Games like Shadow Complex, Limbo and Shatter have proven to me that disc-less experiences can be just as amazing as ones I've got to drive to the store to get. But when did this change actually happen? Was there one game that did it, or was it a gradual process? I may never get an answer I agree with 100 percent, but the age of great downloaded games is here.
Conclusion: It had me laughing throughout the entire thing, and also had me enjoying and coming back for more. I just found too much to love about this game and having it only cost me 1200 Microsoft points made it even better. It has to be my personal favourite game on the Xbox Live Arcade and one I highly recommend should be checked out by everyone.
Summary: If only for making people laugh, Comic Jumper is worthy of praise. It’s very rare to find a game that is consistently funny for 6 hours. Even though there are 4 duds for every zinger, the humour comes so thick and fast you can ignore the dross and revel in the successes. If the gameplay had been up to scratch, Comic Jumper could have been an indie delight. Instead it is a flawed gem.