Excerpt: Clive Barker has already brought his unique brand of horror to books, films, and yes with Clive Barker‘s Undying a game even bared his name. Clive Barker’s Jericho is his second dabble in games and it’s hardly a surprise that there’s not a fluffy animal or sunny meadow in sight, it’s all ghoulish creatures and dark oppressive environments with this one.
Conclusion: Worms 2: Armageddon returns to Team 17’s roots and delivers a fantastic experience. From an overall value standpoint the game is well worth picking up over XBOX Live Arcade as the single player mode will have you addicted to figuring out the puzzles provided while the multiplayer will offer hours of destruction based enjoyment for friends and family of all ages.
Excerpt: There are a ton of things I could say in this world and probably the next. I think there are about a hundred words I could use to describe Clive Barker's Jericho as an experience, but I think of all of them, the one that just says it all about the game is "bittersweet." For every positive, there is indeed the negative. There are some great things, and then there is the rest of it.
Excerpt: The concept of switching at-will between characters or teammates in a story-driven title has been batted around for quite a while in the videogame world, but no one's been able to nail it completely. There have been many attempts, such as the sci-fi Brute Force or the quasi-supernatural Geist for example, but for one reason or another developers keep stumbling.
Excerpt: Clive Barker might be well respected but he's not had the best of track records with his movies. Other than Hellraiser and Candyman the horror legend has struggled to reach greatness, so this could be why he's decided to work on a video game. Jericho sees Barker collaborating with Mercury Steam on a horror FPS, which was promised to be sickening, bloody and scary. Sadly it falls a little short on all three.
Conclusion: If you rush ahead to the next "area" waiting point, you can skip a wave or two of baddies if you're lucky and kill them. Which is kinda nice. Overall, it's really not a bad game at all, but it's certainly not one that you'd keep in your collection unless you were a fan of supernatural FPS games or Clive Barker. More sort of a rental or borrow or buy cheap and give away to someone that is bored.
Excerpt: So a priest, a rabbi and a videogame designer walk into a bar... Alright, so maybe it's not quite the same in this markedly above-average, yet simultaneously underwhelming supernatural-themed first-person shooter, but talk about odd pairings. Bringing together clearly S & M-influenced horror impresario/ Hellraiser creator Clive Barker with Spanish developer Mercury Steam (American McGee Presents Scrapland) and DiRT publisher Codemasters, you couldn't find an odder...
Conclusion: THE VERDICT: I love Clive Barker. I like Codemasters. What on earth happened to result in this game being so painfully average??? In fact, it's probably worse than average with the current high quality games available on the PC and 360. Not even for hardened horror fans, like myself.