Conclusion: The learning curve for this game is far too steep its quite a good idea but going anywhere in a mech takes too long its not very action orientated. Very tactical aswell (well in a rock, paper, scissors way ) a good attempt by Sega but if your looking for the next Armoured Core continue waiting.
Summary: Chromehounds is a decent mech game that merges the style and customization of Armored Core games with the simple control style of Mechassault. The developers also tried to encourage teamwork by forming RTs or role types for each of the mechs.
Summary: Call it a 3.5. The game is good enough with decent sound and the graghics at times are very good, but I don't think they are up to the 360. I cannot vouch for the online play, I'll leave that to others.
Summary: I purchased chromehounds on the launch date. Played it and gets confused so easily. The background music gets annoying after a few minutes... I simply hate the music!!!I started off with the story mode. The first mission was some instructor showing you how to operate a hound.
Fun, strong title for the xbox360, needs more depth
Joseph Kim, Amazon
2 February 2007
Summary: I've played a variety of mech games over the years. From Armored Core, Mech Warriors, Frontline, etc. This game overall is aobut ABOVE AVERAGE. But i wouldn't say its a great game. The missions could use a little more work.
Summary: Although I'm not a die-hard "Mech" fan, I have finished Mech Assault and Mech Assault 2 on the original Xbox. As of this writing, I have completed the Chromehounds single-player missions and have played online for a few days.
Summary: Chromehounds is fine if you really like the mech genre. I'm finding out that I may not really like the mech genre, and this game is helping me solidify that. I've also played Mech Warrior, and I am getting basically the same thing with Chromehounds.
Thoroughly trained in English but all I can say is "Eh..."
J.S. Knapp, Amazon
1 February 2007
Summary: I have been piloting 100-ton "Mechs" in fictitious environments for over a decade. I began playing Battletech on a ~50 Mhz Pentium in a "lush" 16-color setting. Since then I have customized and outfitted hundreds of mechs within every title of the "Mechwarrior" mech-combat series.