Summary: This game is definitely meant to be played with Kinect controls rather than the standard 360 game controller. Combined with the controllers for force feedback, controlling with the Kinect is the most immersive experience where u just forget the interface and become one with the game.
Summary: I purchased this game on impulse for our Kinect. Of course it plays without Kinect but I find that the Kinect contributes in large, to the experience you get. The gameplay at first might come across as confusing and at a point, boring.
Summary: The visual effects and music are amazing and entertaining. It took me several tries on the tutorial level to figure out what the heck was going on until I got the hang of it. I'm still wasn't sure what the story is about after the credits rolled. Overall a fun abstract game with amazing music.
Summary: I bought this game thinking it would be really funny, because of the colors and the trailer's game-play. So, after playing for a while, it is fun but doesn't make you to keep playing over and over. In conclusion, it's a good game, but it's not awesome.
Summary: The graphics of this game are beautiful and the controls easy but in order to progress through it at all you need to gain a certain number of stars for each level meaning you will basically have to replay the previous levels (in my experience about 6x's over) in order to accomplish this.
Summary: One-line description of this game: Rez on steroids, plus Kinect. First impression: It looks like no other game out there (except perhaps Rez, but then Rez and Child of Eden are both created by Tetsuya Mizuguchi, so it's not surprising). The visuals are gorgeous, especially if you have a huge TV.
Summary: If you liked the music games of olde ala Rez this is definitely the game for you. The music is engaging and really meshes well with the visuals, which are also stunning on an HDTV, and could only imagine when the next iteration is 3d how awesome it will be.