Summary: Some people might enjoy this,but to me it's a little slow.I'm more into Mass Effect or Assassins Creed.Kids would probably enjoy it but not me.Don't get me wrong,it's okay if you really wanna get into it.Just I can't sit for hours of it.
Summary: After I got through the first level, I expected things to change and for the the plot to thicken. It didn't. The only thing that thickened was a knot of muscle in my shoulder caused by constantly flicking my hand at the screen. I also expected the promised musical interaction to at least lend a bit of fun to the shooting. The musical changes were minor at best and the driving score never paused for more than a millisecond. I played it a couple of times and that was it.
Summary: I played it for a while and was pretty bored. I'd bought this so I could have a decent game for the Kinect but this game did not deliver. Have not tried it with a controller, could be more fun. If you fail during the first level you need to watch the whole boring opening sequence and constantly have the game pause to give you a tutorial again and seeing as it's a bit unresponsive with Kinect you will probably fail a bit at first.
Summary: I pre-ordered this game and so got it the day after it was released. The following day, I had finished the whole game. I spent about 4/5 hours in total and the game was completed. Then the game tells me that I have to replay the 5 levels about 12 times each to unlock all the rewards (animations in the hub). The thing that I found most disappointing is that the levels do not change AT ALL.
Summary: This game should be priced at £10-£15 really It is way to short - 5 levels at 10-20 minutes per level It is a interesting concept but really needs much much more content to be worth the price tag
Summary: "Child of Eden" ist für mich der erste Kinect-Titel, der mich wirklich enttäuscht hat. Das liegt jetzt nicht an der Kinect, das klappt alles bestens, sondern am Spielprinzip. Im Grunde ist das Spiel ein Railshooter. D.h. man bedient eigentlich nur noch eine virtuelle Waffe und fliegt dann einen festgelegten Korridor entlang, wobei das Spiel definiert wohin. Das Ganze ist aufgemotzt mit Musik und Farben.
Excerpt: Shooter simples, com uma INCRIVEL trilha sonora e um belo design. Mas são apenas esses os pontos fortes do jogo. História ruim (quase não há) além de um baixissimo numero de fases (apenas 5). Para conpensar, as fases são extremamentes difíceis e NÃO HÁ CHECKPOINTS. Uma péssima estratéga para que o jogo renda mais horas de gameplay.