Summary: Without 3d-tv and Move controller, this game feels like it needs an extra boost in impressiveness. It's pretty, though, and the abstract 3d becomes strangely familiar after a few hours. It only has half a dozen levels (6 * 10-20mins) with the same build-up towards similar boss fights, although fairly varied in presentation and mood.
Summary: The sister sequel to Rez; Child of Eden expands to become an experience that is both fun to play as much as it is fun to watch.. It might not be the better game of the two but it's a motion control masterpiece and not too shabby with a controller either.... Think Panza Dragoon but abstract and absolutely beautiful!
Summary: An interesting experiment that was really enjoyable for me. The music is nice (check out Genki Rockets, I know them since Hevenly Star in Lumines 2) and the visuals are insanely cool, they gave me goosebumps in places. There isn't much I can say about this game as it's very short, but it was worth the 5€ I spent on it (was discounted on PSN). It's basically Rez with some additions, and in my opinion, a more enjoyable music and visuals.