Conclusion: Amazing Soundtrack - I want to first point out the music Child of Eden; it is some of the best original music that I have heard in a video game in a while. Personally I don’t listen much to this type of music, which is called electronic body music or industrial dance, but the songs are really catchy. The band responsible for the music in the game are called the Genki Rockets.
Conclusion: After a slow few months for Kinect, it’s refreshing to see a title like Child of Eden arrive with such confidence and swagger. Despite a lack of content, it’s a game that should be replayed a number of times, just so you can try different methods of attack and witness everything that it has to offer. Child of Eden is an attack on the senses that should be embraced with open arms, and is surely one of Kinect’s more remarkable highlights so far.
Conclusion: However, as the motion reading with Kinect can occasionally error, and some of the harder achievements are based on perfection, many TAer's may not care to integrate this sort of gameplay. All around, the game is impressive and definitely deserves some praise. $50 praise? Maybe not. When mentioning its mishandled storyline or musical appeal to only a specific crowd, many are going to consider it just as sour as I did - and I think that should be brought up.
Excerpt: For those who have never played the original, Child of Eden is the successor to Rez, which became a cult classic on the Playstation 2. Combining stark visuals with interactive music all tied together in a fluid Shoot-’em-up, Child of Eden follows on closely from its predecessor in the same vein, but utilises every facet of the latest generation of hardware to bring it up to date.
Excerpt: Tetsuya Mizuguchi’s 2001 rail shooter Rez was a curious confluence between established gameplay mechanics and interactive artistic expression. Successful as both a reasonably solid shooter and a stylistic experiment in videogame-induced synesthaesia, Rez hinted at a different, more subtle kind of interactive experience.
Summary: " Child of Eden " is a mesmerising experience that is not easily forgotten. With a crazy, trippy art style, shooting that focuses as much on creation as destruction, and great trance music, it’s unlike any other game on the system (perhaps except Rez HD). However, it’s short, tough, and repetitive. If you want a new experience, and one that will have you dust off your Kinect, then Child of Eden is an excellent choice.
Conclusion: It's very easy to admire Child of Eden. The artistry of its sound and visuals, the simplicity of the gameplay, and the Kinect integration all combine to make a game that should be experienced by anyone who spent their hard earned cash on the device. However, its short length and various control snafus make it difficult for me to recommend it as a purchase. In truth, this feels like a very sharp, very polished Xbox Live Arcade game.