Conclusion: Even if the game can get frustrating at times, there is nothing here you cant over come. Everything here is so rare, between the vibrant colorful art design, and adult themes, any one who claims to be a gamer should play this game.
Conclusion: But slowly but surely you'll get there, just as i am doing. The controls are pretty basic, mainly the directional stick or pad and the A button. The graphics are nothing to shout about but their presentation keeps the running anime theme there in both the 3d and 2d sections of the game.
Excerpt: Catherine is a very special game, and also a very special combination of a story with many layers and gameplay that on one side seems completely detached, and on the other side is the perfect metaphore for it.
Excerpt: When we talk about ‘adult themes’ in video games, it’s been almost solely due to an incredibly high level of gore or obscene shock factor. Outside a rare few – though the freedom modern indie developers now enjoy has helped rapidly increase that number in recent years – the idea of a game being...
Summary: Personally for me the block puzzles kept me entertained for the first half of the game then, as their number and complexity increased between story segments, it began to frustrate and annoy. This is of course a problem when more than half my time with the game was spent puzzling.
Excerpt: Despite the over-corporatization of the video game industry, not every game is going to be a consumer mega-hit like whatever Call of Duty game that happens to be coming out any given November. Sometimes, these little-known, niche titles can be real gems in the rough (Demon’s Souls, Trine).
Excerpt: Catherine and direct variants, Katherine and Kathryn, were popular names for girls from 1911 to 2011, collectively second only to that powerhouse of tradition, Mary. In the 80s, they placed 9th when counted all together.