Reviews and Problems with Castlevania: Lords of Shadow
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Castlevania Lords of Shadow: Mirror of Fate HD
8 January 2014
Excerpt: Not content to re-imagine the origins of Castlevania ’s vampire-hunting Belmont clan, the Lords of Shadow reboot has set its sights on some of the franchise’s most iconic heroes. And in Mirror of Fate HD , it takes Simon Belmont, Alucard, and Trevor Belmont, and…well, actually, it does pretty well by them.
Pros: + A treat for fans of classic 2D, + Smartly re-imagines three great heroes in a way that makes sense for
Cons: - Feels shallow compared to previous, ? Would it really have been so hard to keep the 3D support, just as an option?
Castlevania: Lords Of Shadow - Mirror Of Fate HD Review
21 November 2013
Summary: " Castlevania: Mirror of Fate HD " is not really a Metroidvania game despite the side-scrolling nature of the gameplay. It’s a mostly linear, combat focused adventure with more in common with Castlevania: Bloodlines than the seminal Symphony of the Night or the previous DS games. For that reason alone it feels slightly light, both on length and mechanics compared to other side scrollers.
Conclusion: While an argument could be made that my general inexperience with the 'Castlevania' series may result in a bias towards this title, I'll argue the flipside is equally true and approaching 'Mirror of Fate' with relatively fresh eyes highlights how solid a release this is for a newcomer to the series.
Castlevania: Lords of Shadow - Mirror of Fate HD Review
31 October 2013
Excerpt: The second chapter in the Castlevania: Lords of Shadow saga, the 3DS's Mirror of Fate , brought the series closer to its roots than it has been in years. Side-scrolling action made a comeback, with a small amount of Symphony of the Night -style exploration in tow, but it also maintained the combo-driven combat established in the first Lords of Shadow game.
Pros: Classic 2D gameplay and combo-heavy combat work well together, Stages are attractive and offer a variety of challenges to overcome, The plot bravely defies the series' history
Conclusion: For such a linear world there is more than enough to make it appear fresh and new with each area and keep your interest peaked throughout. Again if you are a pure Castlevania fan looking for the next stage in the series then this may not be the game for you but if you are heading into this with fresh eyes and you are looking for an incredibly solid and well-designed game then this is a must buy for you.
Well made but bloody fantasy action game is for adults only.
Common Sense Media
31 May 2011
Summary: Parents need to know that Castlevania: Lords of Shadow is an extremely violent and gory action adventure game designed with mature players in mind. Battles are highlighted by crimson geysers and blood-stained ground, and the narrative’s religious themes invoke Christian ideas and iconography (the player’s primary weapon is a giant cross containing a chain imbued with holy water). There is also nudity in the form of bare-breasted fairy creatures.
Excerpt: The irony is not lost on us that a Belmont is going 3D at roughly the same time Lara Croft goes 2D... In both cases, we've been pleasantly surprised and rewarded by the new direction of these games, but Castlevania: Lords of Shadow is probably the most expansive change. Classic Castlevania action, as embodied in the original and its 2D sequels, was a platforming dream that went a bit further than most of its peers.
Summary: Castlevania: Lord of Shadows
borrows from several popular games (though ones whose intrinsic value or lack thereof are left to the reader to determine for themselves). The look, feel, and even gameplay of
Shadow of the Colossus
God of War
emanate miasmically through every fiber and pore of this game, belching forth a foetid stench to offend the nostrils of any true
fan or purist.
Pros: One of the most beautiful games I’ve seen in awhile. Very nice job, graphically speaking.
Cons: Not a, Castlevania, game., Not very dark, “spooky”, or gothic – it’s a daytime action fest with werewolves thrown in for good measure., Some of the bosses are just too big and over the top, reflecting the true, Shadow of the Colossus/God of War, orientation the developers were shooting for here. This ain’t, Castlevania, in any way, shape or form, kids.