Reviews and Problems with Castlevania: Harmony of Despair
Showing 1-10 of 11
1 August 2013
Summary: Since this is a long post, I'll give you the short version, then read on if you'd like. Castlevania HD is extremely difficult to play strictly alone, but it is possible, even if you haven't beat the original or third game on the NES (THE ABSOLUTELY MOST DIFFICULT TWO). If you have XBL Gold, I HIGHLY RECCOMEND THIS GAME, AND THE DLC. Just keep in mind, most matches will be with international players who, even if they do have mics, you couldn't understand.
Summary: Oh my goodness, this game is genius! The character progression is brilliant. There's so much room for a player's personal style to be shown online. There's plenty of technical skills to be learned over the course of hundreds and hundreds of hours of gameplay.
Summary: the game is very good. But where the Leon Belmont, Trevor Belmont, Sypha belnundes, grant, juste belmont, Maxim, Hector, John Morris, Eric lecard, albus, hammer We would have eleven characters and new maps. the game would be bigger and better please konami more DLCs.
Summary: Castlevania Harmony of Despair is a good game with good gameplay and a good story. konami forced the door to the ps3. konami but do not stop with all the DLCs we want Trevor Belmont, Sypha belnundes, grant Albus, Hammer, John Morris, Eric Lecard, Christopher Belmont, Juste Belmont, Maxim and many others as well as maps new course.
Summary: I will be honest about this, when this game first came out and I was on a drive to by all this years summer of arcade games I was really angry that this was one of them. I then gave up on the notion of Microsoft's offer to acquire 1500 msp for buying them all. Like many of you I found this game to be just awful. A few weeks after it's release though I decided to fire up Castlevania Symphony of the Night and I was reminded why I loved that game and the series so much.
Summary: Whoever decided to put an 8-bit graphics style game on XBLA is a bit out of touch. Now I'm not saying 8-bit is bad, but let's be honest. This game came out in the same month as LIMBO, a game that managed to look gorgeous with only two colors, and Lara Croft GoL, a combat platformer with very nice graphics. The game was unoriginal, offered a terrible navigation and menu setup, and looked like it was from the 1980s. Not worth the money.
Summary: An interesting idea for a game. I give it a 7 versus a lower score due to it being a relatively novel idea and working well in what it attempts to accomplish (i.e. being a multiplayer metroidvania style game). However, it can feel sluggish at times, and the feeling of exploration and discovery is noticeably absent once you've finished the paltry 6 levels. Granted, finding new items is always exciting, but it seems like there is too much grinding to be done.
Summary: Sacrifices were made to change castlevania into a multiplayer experience. Unfortunately the dissection of a large castle into many smaller ones reduces the need to explore past sections the way other castlevanias did. Then to increase longevity they made really amazing drops very rare. While these sacrifices do severely hamper the castlevania experience they do allow for multiplayer fun. On the other hand the single player experience is more of a crawl.
Summary: I never knew that a platform game could work so well as a online multiplayer game. Other great game in the Castlevania series, some new fresh ideas. Although multiplayer could have been more fleshed out and drop in and drop out co-op would have been nice. It's starts of hard but after a while you soon have better equipment and it's still as much fun every time.
Summary: GameZone 55 The entire game can be completed in under an hour with an organized team, although a Hard difficulty will test the skills of the most devoted fans. Beyond that, there is nothing to keep players' interests past an initial run.