Summary: As a package " Castlevania: Harmony of Despair " offers an appealing package to the right player, its just the right player is not necessarily the traditional series fan. With so much hinging on others to get the most from the game many long time followers may be put off by the need for multiplayer.
Excerpt: As far as sequels go, modern Castlevania games are some of the least adventurous: endlessly recycling the core ethos of 1997's iconic Symphony of the Night, right down to regurgitating the same art assets over and over again.
Conclusion: With bosses and enemies this challenging youre going to need to build your character before you even beat Dracula meaning levels will need to be repeated and only the hardcore gamer will be willing to stretch this game out so if youre a casual gamer think about this purchase.
Excerpt: The next release in Microsoft’s Summer of Arcade is a reimagining of sorts of the beloved Castlevania series from Konami. Konami decided to take the fast paced side scrolling action that fans of the series know and add a few new twists to it such as co-op and competitive multiplayer.
Excerpt: Similarly to the recent Mega Man games, Castlevania: Harmony of Despair’s visuals have retro charm, which will appeal to series fans. Characters are all from past entries in the franchise and the musical pieces are remixed versions of those from other games.
Excerpt: Castlevania series producer Koji Igarashi says he injected fresh blood into 1997’s Symphony Of The Night by helping introduce a leveling system and recasting straightforward dungeon runs into freeform Metroidvania maps because he saw little-replayed copies of previous entries languishing in the...