Reviews and Problems with Carrier Command: Gaea Mission
Showing 1-7 of 7
Pretty much a lack luster attempt of a game
Kenneth Jones, Amazon
5 April 2015
Summary: Pretty much a lack luster attempt of a game. I've played dozens of strategy games that had a good deal more fun. Eventually you get to a mission that you CAN'T win with an opposing carrier that is faster more armored and with more firepower.
Summary: Alot of needless waiting in this game. It is a cool premise and clever game, but you have to wait for your ship to move and for supplies to reach you. If it had a speed time button this game would be great. Could gave done better on the time waiting and makes it boring to pkay.
Summary: Carrier Command: Gaea Mission is half action game, half RTS, but it does neither very well and becomes way too complex, way too soon. Perhaps this game is even too hardcore for me, but I felt like it kept throwing so many unnecessarily complex gameplay systems at me that I just ended up giving up on...
Summary: I'm not a gamer but I thought this game would test my strategic skill. The AI is poor so that vehicles that are supposed to follow your lead decide to drive off bridges or hillsides, becoming inextricable and/or easy prey.
Summary: I'm an old school gamer and by that I mean I was playing consoles back in the early days, when things like Pong and Pacman were the height of E-Gaming. So yeah, I'm a little dated, but as the games have developed and adjusted so have I, yet whilst many gamers of the modern age will think that I'm...
Summary: The Game itself is okay at best and would have gotten a higher score if it weren't for the huge amount of bugs in the game making most of the achievements unobtainable. They cannot afford to pay MS the to upload the new patch for xboxlive.