Excerpt: Last September, I called Burnout 3: Takedown one of the best titles of the year thanks to its gameplay and its redefinition of the racing genre. I still happen to hold to that feeling. In fact, if I’m having a bad day or am in-between articles, I’ll still fire up this title and get a race to two in.
Conclusion: Rating 4/5 Achievements- The achievements are also pretty straight forward, perfect the ranks all the way to Dominator, and few multiplayer achievements, but besides from that there a few miscellaneous ones too, for example where you have to crush two cars with a vertical takedown.
Excerpt: Well we’ve said everything we have had to say about Burnout Revenge in our original review, praising it for its clever track designs and improving upon the third game in the series in a way, which we thought wasn‘t possible.
Excerpt: Fun and stunning gameplay mechanics of Burnout with the graphical prowess of the Xbox 360 - need I say more? I guess I should, else my editor will strip me of my reviewing privileges and condemn me to doing only lowly database work for her sites.
Excerpt: EA, the industry's biggest publisher, isn't exactly thought of favourably by the so called 'hardcore' gamers. Destined to hate them forever, these people hang around internet forums determined to dismiss each and every EA release as a rehash, cash-in, movie license, yearly update or worse.
Excerpt: You know a game is good when it makes all the other games in its genre seem rather boring in comparison. Burnout 3 did just that. By the time I peeled the Xbox controller from my sweaty palms and moved onto other racing games, I noticed they all seemed to move too slowly and felt rather mundane.
can be little doubt that Burnout 3: Takedown revolutionized racing games
last year. What's most impressive about Burnout Revenge is experiencing
how much the series has evolved in a relatively short period of time.