Conclusion: The lessons are the same as the English version, and the ones I have completed before are simple to understand if you have completed the English version. I'm not sure how easy this would be to complete if you have never played the English version, but if you have 1000 on the original, you will have no problems with this one.
Conclusion: All in all this feels like a project taken up by rockstar to fill the gaps between the releases of GTA and it has been delivered with the same humour and quality that any fan of that series will be accustomed to whilst still retaining some of the crazier side of games that was a little lacking in GTA4. Despite its age the game is good fun throughout and well worth a play.
Conclusion: Bully: Scholarship Edition might have had a few problems when it first came out with all its glitches, but things are fixed (hopefully). This game is a real good game if you give it a chance. At first it might seem boring and a bit challenging, but after beating the first two missions you’ll start to enjoy the game a lot. Pick this game up; it really is one of the better games Rockstar has made in a long time.
Summary: Bully: Scholarship Edition tells the story of 15-year-old Jimmy Hopkins as he experiences the highs and lows of adjusting to a new school. Eight new missions, four new school classes (biology, music, math and geography), new unlockable items and clothing, new two-player off-line minigames, new awards and Achievements.
Excerpt: Games are art. Yeah, I know, you’ve heard it all before; but before you write me off as some old-fashioned hippie, consider your view of art. Art, in the most traditional sense, immerses the viewer in a world not their own; be it a picture, a book, a poem, a song, or otherwise, ‘art’ in the loosest sense immerses one in a universe that can be open or closed, free or restricting, based on how the artist renders it. ‘Art’ is a reality separate from our own.