Excerpt: Dressed in black and possessing magical powers, Bullet Witch’s heroine may very well be a witch. But one lacking the warts, large hat and all round ugliness, evidently so because it simply wouldn’t be as marketable towards those strange types that are attracted to pixilated women. Bullet Witch takes place in a post apocalyptic future, where, due to varying circumstances, much of mankind has been wiped out.
Conclusion: Alicia has two modes of attack: her Gun Rod—which can be modified to shotgun, cannon and Gatling gun forms as well as upgraded—and her spell circles—rings of spells called up by the LB trigger and unleashed by aiming and casting. Alicia begins the game with a powerful wave of energy—Willpower and Sacrifice—the ability to heal near-dead civilians…those expendable few stupid enough to wander around in the monsters' line of fire.
Conclusion: Overall the game suffers a variety of technical issues and a number of shortcomings. The game’s lack of interest and uninteresting gameplay may keep players away from this title. The game and the console’s potential altogether were not put into good use. Achievements are quite easy to acquire, which is good for boosting a player’s GS. However, playing this game and enjoying is an entirely different matter and will absolutely depend on a player’s preference.
Conclusion: The aforementioned jibber-jabber about Bullet Witch ’s “stylized” nature is no joke. Of course the majority of it is staged, but there are “whoah!” moments here and there. From big bosses to big explosions, the art team on Bullet Witch deserves credit for storyboarding some intense scenarios that are wholly the saving grace of this game.
Excerpt: The thought of witches usually evokes childhood images of evil old ladies with greening skin, seeping warts and chins the size of jacket potatoes. In an attempt to change all that, Atari has released Bullet Witch, a game with a heroine who does everything she can to dispel the stereotype of wizened hags with glass eyes peering into cauldrons. Alicia is a dark angel sent to earth in its time of need, and has clearly been designed to be the main hook of the game.
Excerpt: Three hours. This game is three hours long. Without the aid of a strategy guide, cheat codes, or any other manner of gaming aid, I managed to get all the way through Bullet Witch in just three hours. This puts me in a bit of a bind because, while it's a very fun game to play, Bullet Witch is just inexcusably short. Hell, I rented the game and I didn't feel like I got my money's worth, so how can I possibly recommend that anyone purchase it?
Conclusion: All in all, I love this game and I don't feel that the small shortcomings that it may have out way the great story and game play it will through your way. Do yourself a favor and pick this game up now. Ignore all the magazines that say this game is too hard. This is a fun and enjoyable game that deserves to be played not over looked like so many other good games.
Excerpt: Bullet Witch has something for everyone. If you like zombies, it has plenty. If you like explosions, it has that too. It even has something for people who like girls in leather and schoolgirl outfits. About the only thing Bullet Witch doesn’t have is great gameplay. Now, this doesn’t mean that Bullet Witch is a bad game since many of its elements are pretty good. Rather, Bullet Witch is a disappointment since these components never come together the way they should.