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Brothers-in-arms-hell-s-highway-75760.1238256
7.6 out of 10

Brothers in Arms Hell's Highway

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Reviews and Problems with Brothers in Arms Hell's Highway

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Cities in Motion

Hooked Gamers
16 February 2011
  • Conclusion: Despite some shortcomings, Cities in Motion is still a marvelous achievement. It is by far the prettiest transport simulation to date and the engine runs smooth at any zoom level. The attention to detail is incredible with beautifully crafted vehicles and buildings and you can even spot the soccer players during practice at the stadium.
  • Pros: Beautifully crafted and incredibly dynamic game world.
  • Cons: No AI, no multiplayer.
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Overall 8
8.0

Brothers in Arms: Hell’s Highway

talkxbox
24 September 2010
  • Excerpt: If there’s one theatre that’s over explored by game developers, it’s World War 2. Leave it to video games to take something as horrible and grotesque
  • Pros: Tactic based combat, Gorgeous graphics
  • Cons: Forgettable ensemble cast
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Overall 8
8.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 9
9.0

Brothers in Arms: Hell's Highway

Game Boyz
17 May 2009
  • Excerpt: To say there is an overwhelming amount of World War II video games on the market would be an understatement. Why are there so many? Well, simply put they sell and gamers love them. The Call of Duty, Metal of Honor, and Brothers in Arms franchises have been the leaders of the pack when it comes to this genre. So it comes as no surprise that Ubisoft has deployed another installment in the hit Brothers in Arms simply titled Brothers in Arms: Hell's Highway.
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Fire Emblem: Shadow Dragon

Hooked Gamers
23 February 2009
  • Conclusion: Fire Emblem: Shadow Dragon is, at its heart, a great game. It has some missed potential, and occasionally a lack of polish. Yet in the end what a game boils down to is the gameplay itself, and that is where Shadow Dragon excels. The classic Fire Emblem formula still holds up brilliantly today, and is a blast to play through. Whether you are new to the series or a veteran looking to see where the series began, Shadow Dragon should satisfy your appetite.
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Overall 7
7.0
Gameplay 6
5.9
Graphics 8
7.9
Sound 8
7.8
Multiplayer 5
5.3
Longevity 7
6.7

Brothers In Arms: Hell's Highway

NowGamer
16 February 2009
  • Summary: Sadly, Brothers In Arms: Hell’s Highway looks destined to become yet another also-ran.
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Overall 7
7.2

Brothers In Arms: Hell's Highway

Strategy Informer
15 February 2009
  • Conclusion: However, if we look beyond the politics I must say that as a stand-alone squad shooter it's a solid game if slightly unremarkable. If World War 2 is your thing then sure, go for it. However, you might want to wait and see how COD5 fairs and make your choice then: yet another World War 2 game to look forward too. Or not.
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Brothers In Arms Hells Highway

360Evolved
24 January 2009
  • Conclusion: They have announced that a playable section of the game will be available at the event in London. Along with this news, the new Street Fighter game has also been confirmed for release on Microsoft’s box of tricks.
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Brothers In Arms Hell's Highway Review

VideoGamer.com
20 December 2008
  • Excerpt: There's something peculiarly puzzling about gore in video games. Like chocolates in a box of Roses it can come in so many types. Gore can be completely stylised and over the top, like in upcoming black and white Wii game Mad World, for example. Or gore might be gritty and shocking, like in Grand Theft Auto IV. Gore works in video games because of the context it appears in. The gritty and realistic gore in GTA 4 works because the tone of the game is realistic and gritty.
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Overall 8
8.4

Brothers in Arms: Hell's Highway

Auracore MediaWorks
31 October 2008
  • Summary: Despite a few missteps, Hell's highway is a road worth travelling.
  • Pros: Shooter/strategy formula from past titles still works great; great enemy AI; mostly excellent presentation; strong storyline; smooth controls.
  • Cons: Missing key features from past titles, including co-op skirmish mode; graphical glitches and sloppy cutscenes ruin immersion; co-operative AI is occasionally sketchy; multiplayer is only fun under ideal circumstances.
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Brothers in Arms: Hell's Highway

The Armchair Empire
20 October 2008
  • Conclusion: draw fire from the enemy. Rather than fight alone Baker very often commands squads around the battlefield in order to setup ambushes and flanking manuevers. There's something really cool about pulling off a coordinated attack -- the bazooka team blows away an MG emplacement as your assault team, far off to the right, opens up on any survivors or likely reinforcements while you crouch behind cover watching the whole thing.
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