Summary: This game is like a training game for online shooters. The campiagn is just a versus mode against bots and on your team are bots. Either no one plays the game or I just haven't figured out how to join a game online.Brink would be more if I could figure out how to join a game online.
Summary: The game starts out pretty good, but loses any replayability very quickly. The complete lack of a story, weird looking character designs, and constant AI stupidity make it more of a hassle to complete than a reward. I wouldn't pay a full sixty dollars for this game, but if you can find it somewhere for about ten bucks then it isn't too bad.
Summary: In theory, this sounds like the type of game I would love. Here's why. It's sometime in the middle of the 21st century. Global Warming has caused the sea-level to rise, causing most land to be uninhabitable. The Ark, a former artificial resort for the rich, has now turned into the last place that can harbor the human race (as far as we know). Now, aboard the Ark, two different factions have risen up against the other.
Summary: Meh. Fun but got old quick, i guess i can see why the price dropped so quickly. The game-play is very limited, the Campaign is weak and barely has a story, its really more like basic training for the free play. The weapons are amusing, but all feel pretty weak and similar. the way they are unlocked is unsatisfying and isn't so much a reward system as just throwing the guns and accessories at you.
Summary: When i bought this game, ($60.00) iwas very excited to see what splash damage had to offer with brink and i was not very happy. For xbox each time i make a character or 2 there voice changes and the graphics are horrible. I really have no clue why making a character is necessary because for 1 during the game sence he says nothing and hides in the backround some where. Although the gameplay gets very addictive and the online play is very fun with friends.
Not worth $60.00. But if you can buy it for $7.00, give it a shot.
3 August 2012
Summary: This game was only half-baked. I think lack of focus on K/D ratios had good intentions but ended up with a less gripping experience. The multiplayer is focused 100% on objectives and that is indeed a different twist from most FPS games. But Brink has a very short campaign and too small of a community for online play. Its not easy to get multiplayer lobbies together. The graphics suffer to a degree with a lack of color.
Summary: This game had so much potential. If you play through this game offline, you're gonna have a bad time. The friendly AI won't do anything but run in the way of your bullets and die, leaving you to revive them and get killed yourself. The enemy AI apparently only have one goal: to kill you. Not your team, You. Just you. They will ignore any friendly AI around them, and hunt YOU down. This makes some of the later "missions" nearly impossible.
Summary: OK when I saw this game I watched the trailer and game play videos. I thought wow this could be a good game, i was wrong. the idea was great to be able to move through the environment and all the customization. but their aren't that many levels and all you do in the few levels they make you do the same things over and over again.
Summary: Obviously if you're looking to buy this game now, you've probably seen it and know what it's about. I say that for the most part it's fun. It's "Call of Duty" meets "Mirror's Edge" without the complex parkour mechanics that "Mirror's Edge" required. All you have to do is hold down one button and you're parkouring your way like Alex Mercer in "Prototype." The class system is interesting.