Excerpt: We examine Splash Damage’s latest FPS that blends FPS shooting with Parkour style movement. I must admit that Brink had me worried for a couple of days. The day that Bethesda and Splash Damage’s latest product landed on my doorstep was the day that very negative reports were starting to creep out onto the internet.
Excerpt: You have probably been following the coverage of Bastion for months in Family Friendly Gaming. I know I have been paying close attention to any piece of news that has come out on this Xbox 360 (editor: and PC) game. The graphics in Bastion are one of the portions of this downloadable game that stuck out to me. Once I started to play it another aspect rang out.
Excerpt: Storytelling in gaming can be divisive to say the very least, with some feeling that the story should be laid out through their actions alone, whilst others believe that a narrative can be somewhat of a driving point, adding context to their actions. With Bastion , developer Supergiant Games have crafted a story driven game, but have employed a scarcely used technique to tell its story that might well impress even some of the naysayers.
Conclusion: If you haven’t already purchased Bastion, then you’re certainly missing out. This is a high-quality game, which demands that every lover of quality video games gives it a chance. Although it has a couple of minor issues, this relatively lengthy and high quality downloadable game is a home run in digital form. Don’t pass it up, or else you’ll miss out on one of the best experiences of the year and, perhaps one of the best of this generation.
Excerpt: "Kid gets up, sets off for the Bastion." These words spoken by the gruff-voiced narrator start my adventure in Bastion. As I make my way through the perilous world, a mellow acoustic track filling the background, the narrator makes quips about my progress. I grab my trusty hammer, and test its destructive power on an unfortunate pile of boxes near-by. "Kid just rages out for awhile", he says, voice full of sorrow.
Excerpt: Hopes were high for Brink. Cool character design, mixed with Mirror's Edge FPS platforming and served as an objective-based shooter that could instantly take the fight online, replacing bots for real people. With all these elements and a name that implies it's already on the edge, it's a tough task on the hands of developers Splash Damage.
Conclusion: Brink is an online experience that’s unique, compelling and intelligently designed, if not entirely successful. With a danger of repetition and Live’s erratic audience, Splash Damage’s better ideas could see this fall just short of true greatness.