Summary: With the game design and scenario put together by Final Fantasy creator Hironobu Sakaguchi, character designs by Dragon Ball creator Akira Toriyama, and music from Final Fantasy composer Nobuo Uematsu, Blue Dragon had an all-star lineup behind its development.
Excerpt: That Blue Dragon wasn’t the commercial and artistic success Microsoft (and us) were hoping for seeing the top development studio, is by now common knowledge. We too have checked out the game and made our own conclusions.
Excerpt: It wasn't difficult to see what Microsoft aimed to accomplish when signing up three of the most legendary figures in the Japanese RPG world, and Blue Dragon is the end product from a trio often referred to in development circles as the 'holy trinity' of eastern game design.
Excerpt: It’s a little strange to be previewing a game that’s already been released (the Japanese version came out in December of 2006). The Japanese release received high marks: an 89% on www.gamerankings.com .
Excerpt: While Microsoft's E3 conference focused on many of its upcoming titles for its venerable platform, notably absent was Mistwalker and Artoon's soon-to-be-released role-playing game, Blue Dragon .
Conclusion: The reason the lack of difficulty is so frustrating is that the game has all the depth necessary to support a higher difficulty curve. The Shadow Class system allows you to build incredible combos that can make your characters nearly un-killable or allow you to trigger a half-dozen effects with a...
Excerpt: Guide Title Published by Infinite Gold SiK_WiD_iT Easy SP SiK_WiD_iT Rare Monsters R Us SiK_WiD_iT Don't Miss Out SiK_WiD_iT Go SP Yourself SiK_WiD_iT View All Blue Dragon Guides (5) | Submit New Guide