Excerpt: Here at gamrReview, we have a very strict 'we don't review it until we've completed it' clause; it's a motto that all game reviewers should abide by, but there are some very rare instances when an exception can be made.
Excerpt: Bloodforge is the 2nd in a series of 4 Arcade Next offerings and is distributed by Microsoft Studios and developed by Climax Studios (Silent Hill: Shattered Memories). It follows the story of Crom a hardy hunter with a gears of war bulk, fur boots and a deer’s skull as a hat.
Conclusion: Don't be tempted into giving this a try. As a free game, it would be overpriced, but for 1200 MS Points, you'll feel like a right mug. Bloodforge is a dated, boring, uninspiring, unimaginative offering that has no place in the frankly stunning line-up of games now available for the Xbox 360 - both...
Excerpt: They say imitation is the sincerest form of flattery, and there’s no doubt that development studio Climax has been inspired by Sony’s God of War series for Bloodforge . It’s not just the gameplay that’s strikingly familiar; even the story is reminiscent of Kratos’ revenge against the gods.
Excerpt: There's almost something refreshing about the way Bloodforge proudly wears its lack of originality or ambition on its sleeve. Essentially an off-brand God of War, with Greek myth replaced by Celtic, it barely sets a toe outside of genre boundaries that have been in place for years.
Conclusion: It's all well and good producing a game that looks as good as any retail offering, but when that same game fails to stand up and deliver on the fundamentals - controls, character growth, gameplay - you can't help but feel anything other than disillusioned and dissatisfied.
Excerpt: Rapakon takana tavataan sanoa, että imitointi on imartelun vilpittömin muoto. Jos tämä pitäisi paikkansa, olisivat Sonyn Santa Monica Studion pojat ja tytöt varmasti pakahtumaisillaan ylpeydestä, sillä taannoinen Xbox Live Arcade -julkaisu, Bloodforge, on God of War -imitaatiota puhtaimmillaan.
Pros: + Graafiset tehosteet miellyttävät silmää
Cons: - Temppuileva kamera, - Taistelu liian yksitoikkoista, - Tympeä tasosuunnittelu, - Rytmityksessä menty metsään