Excerpt: Bloodforge is the 2nd in a series of 4 Arcade Next offerings and is distributed by Microsoft Studios and developed by Climax Studios (Silent Hill: Shattered Memories). It follows the story of Crom a hardy hunter with a gears of war bulk, fur boots and a deer’s skull as a hat.
Excerpt: The “God of War clone” descriptor gets thrown around too liberally these days, often haphazardly used to classify any third-person combat game not involving guns. We understand how diluted its meaning has become, and yet, we can’t help apply it to Bloodforge (though to be fair, Bloodforge is based...
Pros: How gore-geous it is, You can get 400 Achievement points instead of 200, Never being confused by the simple plot
Cons: Unforgivably clunky combat, A manic camera, The squandered potential
Conclusion: I may try to start this game again from the beginning and do more dodges with the smaller enemies so as to conserve my potions. I love the game visually, the combat system itself is well done, though I would've liked being able to change the difficulty setting so I could get the chance to enjoy the...
Excerpt: It starts so well. Production values that crush the boundaries of what's possible in an XBLA game. A big, muscular angry man hacking other muscular angry men into pieces. Huge, screen-filling Cyclops. Witches who turn into Ravens.
Conclusion: If I’ve come across as harsh or bitchy in this review, that’s because the game genuinely angered me whilst playing it. Not only was it boring and a chore, badly written and animated, and full of glitches, but it just seems so lazy.
Excerpt: I was hopeful when I first witnessed Bloodforge, one of XBLA’s more recent entries. It appeared to be a lengthy title that would provide hours of classic beat-‘em-up gameplay intermixed with a potentially intriguing story.
Summary: Fans of God of War or Ninja Gaiden may want to give this a trial before plopping down $15.00 on a very short and shallow game. The gameplay is fun and is full of bloody goodness if you are willing to master its battle system and have patience to realize this is not a simple hack n slash affair.
Excerpt: Here at gamrReview, we have a very strict 'we don't review it until we've completed it' clause; it's a motto that all game reviewers should abide by, but there are some very rare instances when an exception can be made.