Conclusion: In summation, If you think power drifting through crowds of zombies, using machine gun's to tear through opponents, or combinations there-of while racing around in an armored, post-apocalyptic car sounds like fun to you, it is. Even though you may find the tournament setup frustrating, and will most likely never be able to fully unlock the achievements, you owe it to yourself to give this game a chance, if only for the violent nostalgia and straight-up fun.
Summary: : Blood Drive seems like it’d be a fun time, between the Twisted Metal gameplay and the addition of zombies to an already fun concept, but the game doesn’t seem to have anything interesting to do with this concept, and the end result is a game that’s passable, but not much more. There are enough gameplay modes online and off to play around with and the game looks and sounds fine enough, though it’s not stellar in either category.
Excerpt: If you remove all of the heart from Twisted Metal and Left 4 Dead and boil them down to their core ideas, what you have in Blood Drive is a near perfect fusion of the gameplay found in each. Twisted Metal has you steering cars occupied by sadists in a demolition derby and Left 4 Dead has you killing endless waves of zombies. Blood Drive has you participating in demolition derby events while running over loose zombies that have roamed onto the field of vehicular battle.
Excerpt: You could probably guess from this that if there’s one thing I’m good at, it isn’t song-writing. No sir, you can bet the location of your secret zombie apocalypse crawlspace that if you needed a song-writer you’re better off with Dolly Parton by your side.
Excerpt: No, Blood Drive isn’t a game about donating blood. Although that would’ve been far better than what it is: a sort of Twisted Metal wannabe clone mashed up with Left 4 Dead , emphasis on the “sort of.” If it were executed well, mowing down zombies with weaponized automobiles would certainly be dumb fun enough to warrant another zombie-game toward the genre’s apparent monthly quota. But it isn’t even executed competently.
Excerpt: The nostalgic car-combat geek in us loves Blood Drive so much that we can’t shut up about it. You drive a car! You have sweet guns on your car! You kill hundreds of zombies with sweet guns on your car! If you have anything resembling a critical eye, though, this just isn’t gonna be enough. We had a blast drifting corners, launching off crashed planes, and falling down skyscrapers to murder the undead horde.
Pros: + Killin’ zombies! Car combat!
Cons: - Too few match types in too-long tournaments., - Minor performance problems; some cars are no fun to drive., ? Why is this genre dead again?
Excerpt: No matter how good or bad a game is, there is always a moment when it peaks, and you feel like you’ve seen everything of worth it has to offer. The sad fact for Blood Drive is that this moment comes after only 15 minutes play. The further I forced myself past that point, the more I soured against the few things the game did right. Essentially, the initial concept seems much more interesting than what the final product turned out to be.
Conclusion: Most of the modes are only entertaining for the first ten minutes, but you will be spending far longer than that trying to slog through the overly long tournaments. Which, by the way, can not be saved halfway, so you have to finish them in one sitting, with no way to restart individual events.
Pros: Some elements of the presentation aren't terrible, Soundtrack fits the overall style
Cons: Horrible controls, handling and vehicle physics, Unoriginal modes, No save points in tournaments