Excerpt: For those who have been around long enough will remember the dawn of Roll/Role playing games. Dungeons and Dragons, Warhammer and a billion different off-shoots to satisfy the needs of the dice rolling geek. Although geek is a strong word (we’ve all had a go in our childhood – right?
Excerpt: Take American football, throw in some dice, along with the likes of orcs, trolls and dwarves and you have the tabletop game that is Blood Bowl. Take all those elements and toss them into a developers computer and the results are THQ’s and Cyanide Studio’s virtual take on the game. Firstly, the presentation of the game is really quite lovely with some fantastic artwork on the menu and loading screens, though the game itself does leave a little to be desired.
Conclusion: The printed manual is better, though it hits you over the head again and again with so much sophisticated information that you come away feeling as battered and bruised as a wood elf after a particularly violent run-in with an orc. In the end, the only way to become even moderately comfortable with Blood Bowl 's gameplay is to get out there on the field and lose. And lose. And lose. And feel tremendously confused.
Excerpt: Based on a popular board game that debuted in the 80s, Blood Bowl is a tactical take on football with Warhammer-like Orcs, trolls, dwarves, elves, etc. taking to the field. Instead of being a full-on football game rivaling Madden (or, dare I say, the beloved Mutant League Football for the SEGA Genesis many years ago), the game is a strategy title set on a football field.
Excerpt: Based on the tabletop game from Warhammer creator Games Workshop, Blood Bowl is a head-to-head variant of American football with teams comprised of orcs, humans, lizardmen, goblins, and other fantasy archetypes. Its turn-based, dice-centric roots won't appeal to football fans looking for a fast-paced alternative to Madden.
Excerpt: is punishing, confusing, not at all accessible; yet once you find the end zone, those problems seem very short lived. Of course, all of those negative feelings come rushing back on the ensuing kickoff.
Pros: Unique and different gameplay., Deep campaign/league mode., Always challenging, occassionally rewarding.
Cons: Lack of polish., Lack of decent tutorials., Limited online play.
Does the board game's virtual iteration deserve a place in your collection?
29 January 2010
Conclusion: Blood Bowl is a respectable attempt at bringing the ideals of a board game to a videogame. It has decent elements of personality, but the abundance of text and rule memorization can be a downer when all you want to do is get into a game. With so many other great games from the holiday and early in 2010, it’s difficult to recommend Blood Bowl unless you have a serious hankering for a board game on your TV screen.
Conclusion: Concept: Cyanide Studio transports Games Workshop’s original game to the 360, adding online play and additional (and optional) rules in Blitz mode
Graphics: Blood Bowl is not a feast for the eyes (it does have orcs, after all), but being able to zoom in and out of the action at any point is handy
Sound: The whimsical announcers are a perfect fit for the game’s tone, which mixes bloody conquest and sports irreverance
Playability: Although the HUD provides plenty of...