Summary: Decent story-line, interesting characters, and awesome combat. Of course I'm enjoying myself. When the disc arrived, I was amazed at how new it appeared. Also, I was able to just jump right in, learn the difference between beginner mode and normal; I prefer normal over beginner, considering I was deprived of so many combos with beginner with specials.
Summary: Personally i feel this is one of the best fighting games to date and that it is a bit underrated, especially in the fighting community where it is mostly marvel vs capcom 3(which takes bare any skill compared to blazblue) and street fighter 4 AE. Right now we are at continuum shift 2(via update) and my main is litchi, while my subs are makoto and noel. The gameplay in generally kinda requires strict timing depending on who you play, unlike mvc3.
Summary: BlazBlue: Continuum Shift is the sequel to the first title BlazBlue: Calamity Trigger. Gameplay is mostly still the same as CT, but now with new characters and balancing. The game itself is shows off an anime look with lovable character designs. The gameplay is rather strict and requires a lot of practice to master combos and such.
Summary: This game is a step forward in from the first blazblue. Balance improvements, and system improvements like the changes in the guard break system and bursting make the strategy simpler in these regards. The addition of 3 characters in the game and 3 dlc character will make a total of 18.
Summary: Only downside to this is that Rachel Alucard went from being the best character in the game to the worst, and Ranked Match has more Tager's and Ragna's than ever and Bang's too. Why is this bad you ask? Well, they were pretty damn good in the last game (BlazBlue Calamity Trigger for those new to the series.) and they got buffed out the ass so beware. Also the DLC in this game is excellent.
Summary: I bought this game based on some videos I saw on the youtube channel "ArcadeInfinity". They had some tournament replays of BB:CS and I wanted to get in on the action that I was witnessing. Let me just say, this game is ridiculously fast. Faster than my hands can currently move and faster than my brain can currently think. It's pretty awesome to come up against a game so above and beyond what is normally expected of a person to excel at.
Amazing 2D Fighter in the tradition of SNK and Capcom of the 90's
G. A. Golembiski, Amazon
22 August 2010
Summary: I cannot suggest this game highly enough. Lovely hand drawn 2D sprites, over the top presentation, and an incredibly deep fighting system. The training and challenge modes will help introduce new players to the game mechanics so you're not left out in the cold. Just stick with it. There's also a beginner mode if you just want to play through the elaborate story mode; or in general aren't particularly skilled at fighting games.
More of the same can be a blessing if accompanied by improvements
Benjamin S. Sprague "Broken Hierophant", Amazon
1 August 2010
Summary: Blazblue CS is not a fighter I'm good at. As a matter of fact I was mediocre at Calamity Trigger as well. Yet it goes without saying you can love and admire something even when you totally suck at it! As you know Continuum shift is the spiritual successor of the first BlazBlue game. It's stylized presentation is also a tribute to the zany anime fighter Guilty Gear. The same people were mostly responsible for both franchises.