Reviews and Problems with Bladestorm: The Hundred Years' War
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Tons of fun, though a bit repetitive. Penty of options and lots of units!
2 March 2012
Summary: Bladestorm is a unique strategy game that relies heavily on Koei's signature DW style of gameplay. You play a mercenary who is caught up in a war between the French and the English. You learn to command multiple styles of units (such as sword, spear, horse, elephant) and plenty of substyles (such as sword and shield, sword horsement, dual knives) each. You fight for fame and money which, in turn, makes you a more prominent figure in the war.
Summary: Finally something original is made though surpisingly, it comes form KOEI, a company that has developed 6 games called Dynasty Warriors. KOEI innovates on a new concept. You are a mercenary in the Hundred Year War between France and England and must accept contracts from both countries. At the end of each contract, one receives a monetary reward. The whole games revolves around the battles which are the contracts.
Summary: Overall the game is really fun. I have very few complaints about it. The main thing is lack of upgrades for the units you take control of. And the other complaint is when the characters have a monologue, It is really super short and they speed talk through everything. Kinda lame but I guess there are a few ups and downs to every game. The controls are simple once you get used to them, but are a bit different.
Summary: Bladestorm is made by Koei, the creators of the Dynasty Warriors series. With that said, there are going to be massive battles in this game. Now if you hated the Dynasty Warriors hack 'n slash don't give up just yet. Bladestorm introduces an element of strategy into the fold. As a commander you do very little fighting on your own in the game, you have units you command and fight for you. The switching of units adds more to the game and allows for some planning.
Summary: Bladestorm is a great game for anyone who is a fan of mercenary type games or anyone who was a fan of the Samurai/Dynasty Warriors games. The mechanics of the game may throw some people off at first as you cannot go around solo like in most games. You have to take control of a group then lead them into battle.
Summary: The game is worth the money and it is a challenging game compared to Koei's other games like Dynasty Warriors, because you can't button mesh and be a one-man army. This game is good for people who love to command squads. I love this game and the graphics in my opinion are excellent. The game got to me in a very timely matter and it was in mint condition. Travis N.
Summary: this game is great. its basically an RPG. you are a mercenary for hire. a war between the french and the english, you can fight for either side, the 100 years war, you cant modify your "character's traits or anything like that". you modify these "books", each "book" is a different group that you group up with. for instance "sword". you group up with this group that has a sword and you use this group to attack the enemy with.
Summary: Really, it's the gameplay that immersed me. Because of the free mission system, you have a lot of leeway as to how you approach any given fight. But you're always guaranteed a tense and action-packed experience. Stopping cavalry charges with a wall of pikes, protecting siege weapons against Viking axemen, ambushing crossbowmen with assassins, or pulling out my longsword for some solo hacking in a pinch, all for riches and renown. It's truly one-of-a-kind.
Summary: You all know the name Koei. "Dynasty Warriors", "Samurai Warriors", "Warriors Orochi" "Dynasty Warriors Gundam" and all the sequels and alternate versions that go with them. All great action/strategy games, but that is an easy achievment because they are all EXACTLY THE SAME GAME! Before "Warriors" there were a dozen or so "Romance of the Three Kingdoms" games which were pure turn-based strategy. I was a fan, but again, where's the creativity; where's the diversity?