Bladestorm: The Hundred Years’ War Xbox 360 Review
30 May 2010
Excerpt: When Bladestorm: The Hundred Years’ War was first announced, we suspected it was just Dynasty Warriors in European clothes, but now having the game in our hands, we realise that its differences are actually much more, with the only real thing it has in common being its large scale skirmishes and cheesy voice-acting. But funny voices aside, Bladestorm lacks the cheese that is all part of the fun of a Dynasty warriors game.
Excerpt: Some would say it's better to be remembered in death than not remembered at all. That is the motto of the mercenaries — the warriors who didn't give a damn about national pride, the warriors who sacrificed their lives for a one-in-a-million shot at immortality.
Conclusion: The game also lasts too long (as previously mentioned) and the fame meter you have has no bearing on the game, and which side you fight for the most changes very little (which side you fight for the last battle, and your ending cutscene is all). This game could have been a lot better, and probably would have been if, to be honest, a better combination worked on it.
Excerpt: Koei's latest strategic fighting epic with a Western twist has arrived on the XBox 360 which allows gamers to control a "rogue commander" who puts them in control of a mercenary army in turn assisting either the French or the English for their own personal needs.
Excerpt: Mercenaries know no sides, only gold… In Bladestorm, the player takes a mercenary captain during the Hundred Years War, taking contracts from either side of the conflict. In case that you didn’t knew, the conflict between England and France raged on for almost a century with epic struggles taking place in the age of full-plated knights, damsels in distress and longbows.
Pros: Compelling plot, solid gameplay, good unit variet and tactical options, good visuals.
Cons: Could get repetitive, bad voice acting, questionnable main plot NPC looks.
Conclusion: If you enjoyed Dynasty Warriors but wanted more, this game is a good move. It certainly is an excellent step forward and a worthy addition to any library for gamers who enjoy hybrid strategy/action games. The amount of repetition is definitely a drawback along with a difficult method for saving and reloading games, and the achievements are rather bland.
Excerpt: Oh Koei, those wacky funsters. With their help we’ve hacked our way through ancient China and slashed a path across feudal Japan. Now they’ve pointed us towards the carnage of another famous historical conflict on a whole new continent: the torching of fourteenth century France in Bladestorm: The Hundred Year’s War. Rather than just another Warriors-style beat down (thank god), Bladestorm is more of an action-strategy hybrid.
Excerpt: Bladestorm takes the action/strategy combo of the popular Kessen series and sets it against the backdrop of Medieval Europe; England and France are in the midst of the Hundred Year's War and as a mercenary, you'll get to pick which side to fight with.
Pros: Variety of units and attacks, challenging missions.
Conclusion: Bladestorm is just good enough to avoid being burned at the stake. Koei should have a sweet ballad sung in their honour for tackling a new field of history and reworking their control and tactical method. They should also have a bitter lament sung by a mocking jester for the occasional lack of polish in the gameplay and graphics that could have made this stellar.
Pros: Taking personal command of different combat units is fun, Expansive battlefields and plenty of shiny characters on screen, Good freedom of movement and scope for decisions during battles, Some truly excellent, rousing music, Loads of campaigns and skirmishes to throw yourself into, The choice of upgrade options and rumours at the tavern keep things interesting
Cons: The absence of blood and guts feels wrong, Pop up and samey environments, Stylised characters don’t exactly look authentically European and medieval, The hands off approach controls for your character won’t be for everyone, Sometimes not as clever and tactical as it should be, Dodgy, voice work, especially from the barkeep