Excerpt: “If your arm gets tired, switch to the opposite one.” Sage advice taken straight from Blackwater’s loading screens, almost as if the game is admitting “we know it’s physically painful to play this, but take solace in the fact that you have two arms!
Pros: Ridiculing it all with friends, Any other game more, Hating it
Cons: Yourself for buying it, The store for selling it, 505 Games for publishing it
Conclusion: I take my reviews seriously and go into as much depth and detail about everything that i can do to give you guys a full rundown of what to expect for your cash. If their is something you don't like or agree with or something you would like to see added then let me know and i shall add more...
Excerpt: Blackwater is a game that endeared itself to me before I had even inserted the disc. Blackwater is trying to be a little different from most other games – I like different. It’s not your typical first-person shooter and it’s not your typical Kinect game – Blackwater certainly is trying to be new...
Conclusion: Concept: Make a broken light gun game based on a controversial real-life military contractor
Graphics: Enemy character models barely move, grenades stick in mid-air, and explosions look like they're from PSone games
Sound: Generic music and the same hawk sound effect repeated ad nauseam
Excerpt: With any new motion-sensing device, you’re bound to run into a developer’s project that simply doesn’t grasp how to properly use it. Last week, it was Hulk Hogan’s Main Event , a completely disconnected – and awful – “wrestling” game that was better left sitting on retail shelves.
Excerpt: Playing Blackwater makes you feel like Zeus, but instead of hurling thunderbolts, you’re spraying bullets. You play as the elite team of Devon, Baird, Eddi, and Smash trying to help a local cadre do…something, against insurgents in a place called Harri.
Pros: + Kinect controls are precise, empowering, and don’t make you feel silly while playing., + Ability to shoot enemies while the game moves you from place to place.
Conclusion: Blackwater is an ambitious project. The developers at Zombie Studios have tried to render the controller obsolete in first person shooters. The ambition was to give the player an authentic experience of what it is like to be an elite operate through Kinect, but unfortunately things didn't go as...
Summary: Ein Ego-Shooter mit Kinect Unterstützung – kann das funktionieren? Genau das wollte sicher auch 505 Games testen und brachten Blackwater heraus. Wir haben uns in das Gefecht gestürzt. Wie gut das alles funktioniert erfahrt ihr in unserem Test. Auf ins Gefecht Hört sich ja gut an, aber…
Pros: Deckungssystem..., verschiedene Routen in den Levels
Cons: ...das einen oft im Stich lässt, keine Checkpoints, ungenaue Steuerung, belangloser Soundtrack
Excerpt: Blackwater, "célèbre" compagnie militaire privée, prête sa licence à un jeu vidéo. Voilà qui est sans doute une première, ce qui ne va certainement pas sauver ce piètre rail-shooter des abysses qu'il n'aurait jamais dû quitter.