Excerpt: Blacksite: Area 51 is the successor of the not-so-bad shooter Area 51 where David “Mulder” Duchovny took the lead. Blacksite on the other hand, has as much to do with its predecessor as apples with bananas.
Excerpt: I enjoyed Midway’s recent remake of the classic arcade shooter, Area 51, released in 2005 for the PS2, Xbox and PC. It wasn’t out-of-this-world by any means, but the game did a tremendous job building a creepy atmosphere and it was fun to play.
Conclusion: Un FPS correct, sans plus. Pas assez médiatisé [je n'ai jamais vu de pubs à la TV], il ne sera certainement pas aussi vendu qu'un Halo 3 ou encore un Lost Planet, mais de toute façon il ne le mérite pas. La discussion est donc close: ce jeu est convenable, mais se l'acheter neuf serait une folie.
Excerpt: The encompassing issue with BlackSite: Area 51 is that it lacks polish. A lot of the features in the game feel out of place or just aren’t fully realized. You’ll spend most of the campaign leading a squad of soldiers into Rachel, Nevada to fight off an invasion of unidentified enemy races.
Conclusion: When Midway announced the arcade light gun shooter "Area 51" was being resurrected for the Xbox and PS2 it seemed like a great fit. At this point in time, first person shooters were turning out well on the console platform and Area 51 was a testament to that fact.
Summary: BlackSite, developed by Midway Studios Austin, is a next-generation game that will redefine the first person shooter (FPS) genre. While other FPS titles claim to feature 'action-packed, highly realistic gameplay,' BlackSite: Area 51 takes next-gen gaming to an all-new level integrating cutting edge...