Excerpt: Blacksite: Area 51 is the successor of the not-so-bad shooter Area 51 where David “Mulder” Duchovny took the lead. Blacksite on the other hand, has as much to do with its predecessor as apples with bananas.
Excerpt: I enjoyed Midway’s recent remake of the classic arcade shooter, Area 51, released in 2005 for the PS2, Xbox and PC. It wasn’t out-of-this-world by any means, but the game did a tremendous job building a creepy atmosphere and it was fun to play.
Conclusion: Un FPS correct, sans plus. Pas assez médiatisé [je n'ai jamais vu de pubs à la TV], il ne sera certainement pas aussi vendu qu'un Halo 3 ou encore un Lost Planet, mais de toute façon il ne le mérite pas. La discussion est donc close: ce jeu est convenable, mais se l'acheter neuf serait une folie.
Excerpt: The encompassing issue with BlackSite: Area 51 is that it lacks polish. A lot of the features in the game feel out of place or just aren’t fully realized. You’ll spend most of the campaign leading a squad of soldiers into Rachel, Nevada to fight off an invasion of unidentified enemy races.
Summary: The name "Area 51" immediately evokes a number of things relating to the US government, ranging from secret aircraft test programs to more colorful conspiracies, such as aliens and space ships.
Pros: Good-looking characters and environments, Campaign is of a decent length
Cons: Squad tactics never seem to work out quite as well as you want them to, Lots of little bugs and issues that add up over time, It'll be tough to find enough players online to get into a full 10-player game
Conclusion: When Midway announced the arcade light gun shooter "Area 51" was being resurrected for the Xbox and PS2 it seemed like a great fit. At this point in time, first person shooters were turning out well on the console platform and Area 51 was a testament to that fact.