Excerpt: In 2007, a sleeping giant awoke. The game’s name was Bioshock who opened it’s eyes, stretched out it’s arms, picked us up and threw us into the beautiful, yet eerie underwater world of Rapture. What could have been yet another fps style adventure had been a masterclass in videogame design as it plucked away at your emotional and moral senses to deliver one of the stand out games of the decade. The announcement of a follow up was met both with excitement and...
Excerpt: Fans of BioShock 2’s single-player story mode have been feeling a bit left out from all of the downloadable content fun. All of that changes when Minerva’s Den hits the Xbox Live Arcade and PlayStation Network. Minerva’s Den is BioShock 2’s first single-player DLC and will introduce a different protagonist, new enemies, a completely brand new storyline and an area that is ever-inviting to explore.
Excerpt: Visuals: Bioshock is a dark game over all, mainly to create atmosphere for the player. However, it does have the player set the brightness at the beginning of the game to make sure that the player can see the right amount of details. The brightness can also be adjusted through out the game. This game also offers “Art Subtitles” that can be turned on if the player so chooses.
Excerpt: Visuals: Bioshock is a dark game over all, mainly to create atmosphere for the player. However, it does have the player set the brightness at the beginning of the game to make sure that the player can see the right amount of details. The brightness can also be adjusted through out the game.
Conclusion: We feared familiarity would breed contempt. It didn’t. But it didn’t help the cause either. BioShock 2 is a very good game indeed, well worth the cash, but it doesn’t quite reach the masterwork status of the first game.
Excerpt: For me, BioShock was a game that was really defined by its extraordinary world. The underwater city of Rapture was a brilliantly realised environment that was a pleasure to explore and plunder, and was all the more immersive thanks to its beautifully unique art style. But the game itself also had elements that divided opinion, and, for me, it wasn’t quite on the same level as its aquatic city.
Summary: : Bioshock 2 , though still a good game, doesn’t quite live up to the expectations set by its predecessor. The writing is still excellent, the visual style is still beautiful and impressive, and the aural work is generally outstanding all around. The gameplay is easy to pick up and learn, and some interesting changes have been made, between the easier hacking system and the dual-wielding of Plasmids and weapons, to make the gameplay better all around.