Conclusion: The biggest disappointment in this game for me is still not being able to play with my friends via co-op on xbox live. I cross my fingers at some point that coop will be added by DLC. With coop added I would give Bionic Commando: Rearmed a 10/10, as is though simply for lack of online coop I give it a 9/10. Review provided as-is, and is completely opinion on experience.
Excerpt: A couple zones in both versions end with a fight against a hovering machine emitting a battle cry of "Pi Pi Pi". My strategy in the NES game was simple: run up and blast it until it explodes. Here, it only can be damaged when Nathan uses his arm to pick up a barrel (a new ability for this game) and throws it at the robot, knocking it out of the air and exposing its lone weak spot. Doesn't sound quite as easy, does it?
Excerpt: When Bionic Commando came out 20 years ago, it separated itself from the glut of other NES platformers by removing one key element: a jump button. Its tricky grappling system added a unique twist to traditional action games, letting players swing around levels while taking out Nazis who were once again intent on world domination.
Pros: Impressive graphics, Co-op works surprisingly well, Challenge rooms add tons of new wickedly hard tasks, Plenty of well-hidden secrets to discover
Cons: Clunky controls, Top-down levels are a drag, 3D puzzles are a bore, Ancient and oftentimes cheap design choices
Conclusion: Overall I have to say that Bionic Commando is one of the best retro releases to come in recent years. Although, mainly thanks to the Arcade, there has been a flood of rehashed 80s titles but none really have the level of completion that BC:R has. But the big question really is whether the upcoming new third person shooter taking the same name as this series can live up to the dizzying heights this Arcade game has claimed.
Excerpt: By Kevin "Berserker" Hall Player(s): 1-4 Full Game Memory: 213MB (Xbox 360), 374MB (PS3) Save Game Memory: 312KB (Xbox 360), 1213KB (PS3) Extra Support: Leaderboards (Scoreboards), Multiplayer (local only) The original Bionic Commando was released for the arcades back in 1987 then a year later a sequel with the same was released for the NES.
Excerpt: If I had a nickel for every time a friend or colleague insisted I download one of XBLA's excellent offerings, I'd be one wealthy gamer; I get it that recent gems like Braid or Geometry Wars: Retro Evolved 2 are well-worth coughing up a few Microsoft points for. But, the sad truth is I don't even have the time to enjoy all the excellent retail titles, never mind Marketplace's over-flowing options.
Excerpt: One way Rearmed does that is by genuinely improving upon the original's gameplay - now allowing you to use your bionic arm to grab onto barrels and toss them at foes, or later on in the game, acquire an upgrade that allows you to grab your actual enemies and either toss them aside like a pile of garbage or use them as a human shield to absorb the punishment hurled your way by other enemies.