This game is pretty fun, though I wouldn't put it on par ...
8 December 2014
Summary: This game is pretty fun, though I wouldn't put it on par with Gears of War, intensity wise. It's your basic third person shooter style game with a mildly interesting (though as one reviewer said, forgettable) storyline. The boss robots are pretty cool though.
Summary: Dont be fooled by the ugly box art! This is a great game. I picked up this game after playing Bayonetta and Vanquish. All three were made by Sega. The latter 2 were produced by Platinum. Binary Domain had a similar feel to Vanquish but was not a fast paced and frenetic.
Summary: Look, Binary Domain is not the greatest game ever to be released and it's certainly not without its fair share of problems but it deserved far better of a reception than it got. It's quite a bit of fun and plays like a weird hybrid of Gears of War mixed with liberal doses of "I, Robot" and "The...
Summary: Y'm surprised that this game wasn't too well received on the retail market, but after reading all the reviews, I thought to give it a try. The price was a deciding factor too. The design and action were much better than many of the FPSs that I've ever played.
Summary: Before any critiques can be made about this game, i must say that all in all it was great. Its an awesome shooter with an excellent storyline and lovable character personalities.The game play is challenging and the varied and cool enemies keep you interested.
Summary: It's a crying shame that games like this don't get their due. Binary Domain is the shooter you should have played. It will remind you of the I' Robot and Terminator movies. The graphics are good. The story is great and well executed. The gameplay is smooth.
Summary: Introduction Binary Domain is a futuristic sci-fi third-person shooter that features unique aspects such as voice recognition and the consequence system. You play as Dan Marshall, a member of the IRTA task force, or 'rust crew', a multi-national team who's job it is to deal with violations of the...
Summary: One of my biggest problems with current-gen action games is pacing: Most games in this genre are either too redundant, making you cover-shoot your way to the next cutscene or too overwhelming as you simply fight wave after wave of enemy hordes.