Summary: Really!?! I thought this was supposed to be a classic. Sure, it has all the makings of a good game, but the controls are poor, the combat is sluggish, and the game design is terrible. It was initially touted as a "zelda for adults", though there is little here to keep you entertained. Outside of the main town (which is pretty limited) there is nothing much to explore or get involved with, and the main quest sections are pretty sparse and extremely easy.
Summary: Beyond Good and Evil is a critically lauded yet undersold adventure that began in the 6th console gen as a tri-console release on every major platform at the time. Publisher Ubisoft was supposed to go all out on a multi-part series but like everything that doesn't turn into a money dumping machine for Ubisoft, Beyond Good and Evil was promptly axed when the critically acclaimed game failed to dump mountains of cash on Ubisoft's doorstep.
Summary: I never played this on the ps2 or xbox so I don't know if this ones different but it is fun the combat is simple easy to pick up exploring the planet and taking pictures is fun to it doesn't tell you where to go sometimes which makes it hard at times but overall its pretty fun
Summary: Great game. The characters really pulled me in, and I had a wonderful adventure. However there were times it felt like I really had to fight the camera, and some things can be irritating after a while (CARLSON AND PETERS!!) but overall highly recommended.
Summary: There are always games in a console cycle that get overlooked and passed over for the shinier, newer games. They are more often than not shifted to the bargain pins of store shelves and eventually forgotten, destined to be lost in the fold of gaming history. Beyond Good and Evil is one of those games and it shouldn't be.
Summary: Every console generation, it seems that there are always a few fantastic games that fly under the radar of the majority of gamers upon initial release, only to become well regarded among gamers sometime later as its reputation is built up via word of mouth. What makes Beyond Good & Evil different than many of these cult classics is that it hasn’t been completely dismissed by its publisher after being initially deemed a commercial disappointment.
Summary: SO glad I gave this game a second chance on XBLA. When it came out for PC in 2002 I played for about 30 minutes and thought it was a game about taking pictures and nothing more. 10 years later I finally bought the xbox 360 (XBLA) version, and today I'm going to finally beat the game. I see why they felt the need to bring it back to the mainstream. Pros: -By far some of the best platformin g around. -60 frames per second. -Clean, colorful graphics.
Summary: Originally developed in 2003, Beyond Good & Evil was met with generally positive reviews, and dismal sales. Eight years later, is an updated HD version enough to win some fans for the upcoming sequel? Yeah, sort of. When BG&E first came out, it was lauded for its original and compelling story, endearing characters and clever puzzle design. Thankfully, these elements have aged well. The story of Jade and her fight against an oppressive government provides a solid...
Summary: I didn't play the whole version but tried the demo. I have to say it seemed pretty lame. The combat was boring single button mashing without a lot of options for moves. Like I said I didn't play the whole game, I lost interest after about 10 minutes. After taking pictures of some animals I quit the game and deleted the demo.
Summary: Beyond Good and Evil is a great game, but with a few minor issues. It was a game that, when it was originally brought out, people didn't pay much attention to it. I played that original game and it was great fun. Now however, my brother bought me the HD version, which is more or less the same as the original, with only a few minor difference, mostly with the graphics (I am not quite sure if the shark playing the game in the Akuda Bar was there before).