Summary: I loved the original Katamari Damacy. It knocked my socks off. It was fun, quirky, original; it was my favorite game. I loved We Love Katamari. The controls were a little less sensitive, which meant that the learning curve was not so steep. It captured the essence of the original perfectly and it seemed to go on forever. Every time it seemed like the game was over, the king popped up with one 'last' request. It was fantastic.
Summary: I'm going to fully explain why this title deserves what i've given it, a 2 star. First of all, i'm not a fledgeling roller, i've played and beaten the previous two katamari games on the playstation. and i have to say this one simply does not do them justice. -the game gets a star for the menus, and ease of play, the game is directed in a different manner than most hardcore games while maintaining a nose to the grindstone type of play.
Squeezing the last drop of profitability out of a future classic
B. Knudson "BK", Amazon
28 July 2008
Summary: Namco must have fired their innovators & replaced them with the laziest programmers on the planet. Beautiful Katamari feels like a quick port to a new platform without much thought or creativity put into the effort. The levels, the graphics, the story; they all seem like contrived reincarnations of what has to be one of the more entertaining game titles in the console world. I absolutely LOVE Katamari Damacy - it's the only reason my PS2 is still plugged in.
It Would Be a Fine Sequel, If You Could Actually Play All of It
Erik Wennstrom, Amazon
13 June 2008
Summary: The creative force behind Katamari Damacy and We Love Katamari did not work on Beautiful Katamari, so I didn't expect this game to have as many new gameplay mechanics as those games. But a new Katamari game full of new levels with new objects and maybe a few new challenges sounded appealing to me anyway. As near as I can tell, there is such a game on this disc. Unfortunately, you can't play all of it just by buying the game.
Summary: I'm very disappointed in the new Katamari game! One of the things I really enjoyed about previous installments was the variety of challenges, but so far all of the levels fit the profile of make a katamari of x size in y amount of time. There are "fast as you can" type challenges, but they're only for online rankings, not for level completion. Not having a variety of challenges means that if you aren't good at one kind, the game isn't going to be much fun.
Summary: This Katamari game isn't much different from the others. Near identical control scheme as the PS2 versions, and gameplay much the same. The graphics are much cleaner than the previous Katamari games, as is expected on the XBOX 360. However, they have not changed in style. One problem I noticed with this game was that at times there were jerks and lags in gameplay.
Conclusion: I bought this at 9.99 a day ago, thinking that at 9.99, it could be a forgotten gem, like viva pinata, but i was wrong. You could forgive the stale graphics for great playability or a great storyline, but this game has neither! It reminds me of the shoddy games delivered through the 1990's on the sega saturn!
Summary: Ich habe sehr lange mit mir gerungen ob es eine lohnende Investition ist Beautiful Katamari zu kaufen. Und jetzt, nach einigen Stunden spielen kann ich sagen, dass es ein Fehlkauf war. Das Spiel ist im Vergleich zu den Vorgängern wesentlich schwerer, was zumeist daran liegt, dass man dank der katastrophalen Kameraführung die meiste Zeit einfach nicht sieht wo man hinrollt.
Summary: Dans ce jeu il faut rouler une boule jusqu'à ce qu'elle atteigne une certaine taile ou certaines conditions (que des plantes, des objets japonais...). C'est un jeu au gameplay assez unique, difficile à prendre en main (je le déconseillerais au moins de 8 ans), difficile aussi parce presque chaque niveau est chronométré. Je le trouve trop répétitif et pas assez fun (même si l'univers est complètement fou).